538 lines
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C#
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using DG.Tweening;
using System.Collections;
using System.Collections.Generic;
using TMPro;
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using UnityEngine;
using UnityEngine.UI;
using XMLTool;
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using System;
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using static XMLTool.Body3D;
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namespace QFramework.Example
{
public class UIBody3DData : UIPanelData
{
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public Body3D.Body body = new Body3D.Body();
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}
public partial class UIBody3D : UIPanel
{
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GameObject root;
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public Dictionary<string, Body> bodyList { get; set; } = new Dictionary<string, Body>();
public class BodyListItem
{
public Body3D.Body root;
public List<string> bodys = new List<string>();
public int index = 0;
public string GetCurName()
{
if (index > bodys.Count - 1 || index < 0)
{
return null;
}
return bodys[index];
}
public void Add()
{
if (index < bodys.Count)
{
string name = bodys[index];
var body = root.subBody[name];
Utility.FindObj(body.Path)?.SetActive(true);
index++;
}
}
public void Sub()
{
if (index > 0)
{
index--;
string name = bodys[index];
var body = root.subBody[name];
Utility.FindObj(body.Path)?.SetActive(false);
}
}
}
Dictionary<string, BodyListItem> bodyListIndex = new Dictionary<string, BodyListItem>();
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float leftBgOriginalY = 0;
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ResLoader loader;
Shader shader;
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protected override void OnInit(IUIData uiData = null)
{
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TypeEventSystem.Global.Register<OnModuleQuit>(OnModuleQuithandler).UnRegisterWhenGameObjectDestroyed(this);
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StringEventSystem.Global.Register($"On{UIBody3DMenuTree.Name}Close", OnUIBody3DMenuTreeClose);
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loader = ResLoader.Allocate();
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leftBgOriginalY = LeftBg.rectTransform.sizeDelta.y;
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DragBtn.onValueChanged.AddListener(isOn =>
{
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CheckHighUI(DragBtn.transform, isOn);
DragBtn.transform.Find("SubBtns").gameObject.SetActive(isOn);
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Body3DController.Instance.allowDrag = isOn;
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Body3DController.Instance.SetStatus(Body3DController.Status.Drag, isOn);
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TypeEventSystem.Global.Send<OnBody3DDragChanged>();
});
DragBack.onClick.AddListener(() =>
{
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GameObject obj = Body3DController.Instance.PopMoveObj();
if (obj != null)
{
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obj.GetComponent<IObjDrag>().OnDoubleClick();
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}
});
ActiveBtn.onValueChanged.AddListener(isOn =>
{
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CheckHighUI(ActiveBtn.transform, isOn);
ActiveBtn.transform.Find("SubBtns").gameObject.SetActive(isOn);
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Body3DController.Instance.SetStatus(Body3DController.Status.Active, isOn);
});
ActiveBack.onClick.AddListener(() =>
{
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Body3DController.Instance.PopActiveObj()?.gameObject.SetActive(true);
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});
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ResetBtn.onClick.AddListener(() =>
{
ResetCamera(0.5f);
});
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MenuBtn.onClick.AddListener(() =>
{
UIKit.OpenPanelAsync<UIBody3DMenuTree>(canvasLevel: UILevel.PopUI, new UIBody3DMenuTreeData() { body = mData.body }).ToAction().StartGlobal();
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//HideSelf(true);
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});
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DragReset.onClick.AddListener(() =>
{
while (Body3DController.Instance.moveObjs.Count > 0)
{
GameObject obj = Body3DController.Instance.PopMoveObj();
if (obj != null)
{
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obj.GetComponent<IObjDrag>().OnDoubleClick();
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}
}
});
HideAll.onValueChanged.AddListener(isOn =>
{
if (isOn)
{
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LeftBg.GetComponent<Mask>().enabled = true;
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DOTween.To(() => LeftBg.rectTransform.sizeDelta.y,
(value) => { LeftBg.rectTransform.sizeDelta = new Vector2(LeftBg.rectTransform.sizeDelta.x, value); }, 52f, 0.5f).OnComplete(() =>
{
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//LeftBg.transform.GetChild(0).gameObject.SetActive(false);
HideAll.transform.SetAsFirstSibling();
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});
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RightContent.GetComponent<DOTweenAnimation>().DORestart();
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HideAll.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22><>ʾ";
}
else
{
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HideAll.transform.SetAsLastSibling();
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DOTween.To(() => LeftBg.rectTransform.sizeDelta.y,
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(value) => { LeftBg.rectTransform.sizeDelta = new Vector2(LeftBg.rectTransform.sizeDelta.x, value); }, leftBgOriginalY, 0.5f).OnComplete(() =>
{
LeftBg.GetComponent<Mask>().enabled = false;
});
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RightContent.GetComponent<DOTweenAnimation>().DOPlayBackwards();
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HideAll.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22><><EFBFBD><EFBFBD>";
}
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CloseBtn.gameObject.SetActive(!isOn);
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});
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MouseBtn.onValueChanged.AddListener(isOn =>
{
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CheckHighUI(MouseBtn.transform, isOn);
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if (isOn)
{
UIKit.OpenPanelAsync<UIBody3DMouse>().ToAction().StartGlobal();
}
else
{
UIKit.HidePanel<UIBody3DMouse>();
}
});
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DrawBtn.onValueChanged.AddListener((isOn) =>
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{
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CheckHighUI(DrawBtn.transform, isOn);
if (isOn)
{
UIKit.OpenPanelAsync<UIDraw>().ToAction().StartGlobal();
}
else
{
UIKit.HidePanel<UIDraw>();
}
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});
RotMode.onValueChanged.AddListener(isOn =>
{
if (isOn)
{
RotMode.transform.Find("Normal").gameObject.SetActive(false);
RotMode.transform.Find("High").gameObject.SetActive(true);
RotMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ת";
RotMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
Show3DCamera.instance.ChangeMode(Show3DCamera.RotationType.Spherical);
}
else
{
RotMode.transform.Find("Normal").gameObject.SetActive(true);
RotMode.transform.Find("High").gameObject.SetActive(false);
RotMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = <><D6B1><EFBFBD><EFBFBD>ת";
RotMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
Show3DCamera.instance.ChangeMode(Show3DCamera.RotationType.Orbit);
}
});
LineMode.onValueChanged.AddListener(isOn =>
{
if (isOn)
{
LineMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = <><C8A1><EFBFBD>߿<EFBFBD>";
LineMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
if (shader == null)
{
shader = Shader.Find("URP/WhiteOutline");
}
TypeEventSystem.Global.Send(new OnChangeMat() { shader = shader });
}
else
{
LineMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22>߿<EFBFBD>ģʽ";
LineMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
TypeEventSystem.Global.Send(new OnChangeMat() { shader = null });
}
});
LockMode.onValueChanged.AddListener(isOn =>
{
if (isOn)
{
LockMode.transform.Find("Normal").gameObject.SetActive(false);
LockMode.transform.Find("High").gameObject.SetActive(true);
LockMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ļ";
LockMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
}
else
{
LockMode.transform.Find("Normal").gameObject.SetActive(true);
LockMode.transform.Find("High").gameObject.SetActive(false);
LockMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ļ";
LockMode.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
}
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TypeEventSystem.Global.Send<OnLock>(new OnLock() { isLock = isOn });
});
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CloseBtn.onClick.AddListener(() =>
{
Hide();
TypeEventSystem.Global.Send<OnModuleQuit>();
UIKit.OpenPanelAsync<UIModuleSelect>().ToAction().StartGlobal();
});
BgBtn.onValueChanged.AddListener(isOn =>
{
if (isOn)
{
BgBtn.transform.Find("High").gameObject.SetActive(true);
BgSelect.GetComponent<DOTweenAnimation>().DOPlayForward();
}
else
{
BgBtn.transform.Find("High").gameObject.SetActive(false);
BgSelect.GetComponent<DOTweenAnimation>().DOPlayBackwards();
}
});
White.onValueChanged.AddListener(isOn =>
{
White.transform.Find("High").gameObject.SetActive(isOn);
if (isOn)
{
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StringEventSystem.Global.Send<string>("BgChange", White.name);
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White.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
}
else
{
White.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
}
});
Black.onValueChanged.AddListener(isOn =>
{
Black.transform.Find("High").gameObject.SetActive(isOn);
if (isOn)
{
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StringEventSystem.Global.Send<string>("BgChange", Black.name);
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Black.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
}
else
{
Black.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
}
});
Grey.onValueChanged.AddListener(isOn =>
{
Grey.transform.Find("High").gameObject.SetActive(isOn);
if (isOn)
{
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StringEventSystem.Global.Send<string>("BgChange", Grey.name);
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Grey.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
}
else
{
Grey.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
}
});
Gradient.onValueChanged.AddListener(isOn =>
{
Gradient.transform.Find("High").gameObject.SetActive(isOn);
if (isOn)
{
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StringEventSystem.Global.Send<string>("BgChange", Gradient.name);
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Gradient.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = Color.white;
}
else
{
Gradient.transform.Find("Label").GetComponent<TextMeshProUGUI>().color = new Color(74f / 255f, 91f / 255f, 116f / 255f);
}
});
PicBtn.onClick.AddListener(() =>
{
string fileName = ChinarFileController.SaveProject(".png");
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if (string.IsNullOrEmpty(fileName))
{
return;
}
TypeEventSystem.Global.Send<BeginScreenShot>(new BeginScreenShot());
gameObject.SetActive(false);
// <20><><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD>
//string fileName = "Screenshot_" + System.DateTime.Now.ToString("yyyyMMddHHmmss") + ".png";
// <20><><EFBFBD>ý<EFBFBD><C3BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ScreenCapture.CaptureScreenshot(fileName);
ActionKit.DelayFrame(1, () =>
{
gameObject.SetActive(true);
TypeEventSystem.Global.Send<EndScreenShot>(new EndScreenShot());
}).StartGlobal();
});
help.onClick.AddListener(() =>
{
UIKit.OpenPanelAsync<UIHelp>(canvasLevel: UILevel.PopUI).ToAction().Start(this);
});
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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}
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private void OnUIBody3DMenuTreeClose()
{
OnShow();
}
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/// <summary>
/// <20><><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>UI
/// <20><>ΪUI<55><49><EFBFBD>Ƶ<EFBFBD><C6B5>µ<EFBFBD>ӷ<EFBFBD>״<EFBFBD><D7B4><EFBFBD>
/// </summary>
public void CheckHighUI(Transform trans, bool isOn)
{
Transform target = trans.Find("High");
if (target != null)
{
target.gameObject.SetActive(isOn);
}
}
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private void OnModuleQuithandler(OnModuleQuit quit)
{
Hide();
}
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public void HideSelf(bool isTrue)
{
if (isTrue)
{
HideAll.GetComponent<DOTweenAnimation>().DORestart();
}
else
{
HideAll.GetComponent<DOTweenAnimation>().DOPlayBackwards();
}
HideAll.isOn = isTrue;
CloseBtn.gameObject.SetActive(!isTrue);
}
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protected override void OnOpen(IUIData uiData = null)
{
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if (uiData != null)
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{
mData = uiData as UIBody3DData ?? new UIBody3DData();
}
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BodyContent.RemoveAllChildren();
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root = Utility.FindObj(mData.body.Path);
root.SetActive(true);
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bodyList.Clear();
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TitleName.text = Global.Instance.curModule.ModuleName;
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foreach (var bodyData in mData.body.subBody)
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{
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if (bodyData.Value.isBodyList == true)
{
bodyList.Add(bodyData.Value.Name, bodyData.Value);
}
else
{
var body = bodyData.Value;
var bodyItem = GameObject.Instantiate(BodyItem.gameObject, BodyContent);
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bodyItem.transform.Find("Content/Btns").gameObject.SetActive(false);
bodyItem.transform.Find("Content/Label").GetComponent<TextMeshProUGUI>().text = body.Name;
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var bodyToggle = bodyItem.GetComponent<Toggle>();
GameObject obj = Utility.FindObj(body.Path);
obj.SetActive(body.isShow);
bodyToggle.onValueChanged.AddListener(isOn =>
{
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SetAllChildren<Transform>(obj.transform, isOn);
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obj.SetActive(isOn);
});
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bodyToggle.isOn = body.isShow;
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var iconImg = bodyItem.transform.Find("Icon").GetComponent<Image>();
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LoadIcon(body.Icon, body, iconImg);
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}
}
BodyList.RemoveAllChildren();
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bodyListIndex.Clear();
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foreach (var list in bodyList)
{
var body = list.Value;
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Utility.FindObj(body.Path)?.SetActive(true);
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bodyListIndex.Add(body.Name, new BodyListItem() { index = 0, root = body });
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bodyListIndex[body.Name].bodys.Clear();
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foreach (var subList in body.subBody)
{
bodyListIndex[body.Name].bodys.Add(subList.Value.Name);
Utility.FindObj(subList.Value.Path)?.SetActive(false);
}
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var bodyItem = GameObject.Instantiate(BodyItem.gameObject, BodyContent);
bodyItem.transform.Find("Content/Label").GetComponent<TextMeshProUGUI>().text = body.Name;
bodyItem.GetComponent<Toggle>().interactable = false;
var add = bodyItem.transform.Find("Content/Btns/Add").gameObject;
var sub = bodyItem.transform.Find("Content/Btns/Sub").gameObject;
sub.name = add.name = body.Name;
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add.GetComponent<Button>().onClick.AddListener(() =>
{
bodyListIndex[add.name]?.Add();
});
sub.GetComponent<Button>().onClick.AddListener(() =>
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{
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bodyListIndex[add.name]?.Sub();
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});
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var iconImg = bodyItem.transform.Find("Icon").GetComponent<Image>();
LoadIcon(body.Icon, body, iconImg);
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}
FreeCameraController.instance.gameObject.SetActive(false);
Show3DCamera.instance.gameObject.SetActive(true);
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ResetCamera(-1);
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loader.LoadAsync();
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}
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public void SetAllChildren<T>(Transform parent, bool isOn)
{
for (int i = 0; i < parent.childCount; i++)
{
Transform trans = parent.GetChild(i);
T t = trans.GetComponent<T>();
if (t != null)
{
trans.gameObject.SetActive(isOn);
}
SetAllChildren<T>(trans, isOn);
}
}
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public void LoadIcon(string path, Body body, Image iconImg)
{
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if (string.IsNullOrEmpty(body.Icon) == false)
{
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iconImg.gameObject.name = body.Icon;
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var localImageUrl = Global.imagePath + body.Icon;
loader.Add2Load(localImageUrl.ToNetImageResName(),
(bool success, IRes res) =>
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{
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if (success)
{
iconImg.sprite = Utility.GetSprite(res.Asset as Texture2D);
iconImg.SetNativeSize();
}
});
}
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}
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public void ResetCamera(float moveTime)
{
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Show3DCamera.instance.ResetCamera(root.transform);
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}
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protected override void OnShow()
{
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if (mData != null && mData.body != null && mData.body.subBody != null)
{
int index = 0;
foreach (var item in mData.body.subBody)
{
Transform trans = BodyContent.GetChild(index);
index++;
if (item.Value.isBodyList == true)
{
continue;
}
trans.GetComponent<Toggle>().isOn = Utility.FindObj(item.Value.Path).activeSelf;
}
}
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}
protected override void OnHide()
{
}
protected override void OnClose()
{
}
}
}