2025-02-10 17:23:54 +08:00
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using UnityEngine;
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using UnityEngine.UI;
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using XMLTool;
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using TMPro;
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2025-02-14 17:09:41 +08:00
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using System.Collections.Generic;
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using static XMLTool.Body3D;
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using UnityEngine.Assertions.Must;
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2025-02-10 17:23:54 +08:00
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namespace QFramework.Example
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{
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public class UIBody3DData : UIPanelData
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{
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public Body3D.Body body = new Body3D.Body();
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}
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public partial class UIBody3D : UIPanel
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{
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GameObject root;
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public Dictionary<string, Body> bodyList { get; set; } = new Dictionary<string, Body>();
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public class BodyListItem
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{
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public Body3D.Body root;
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public List<string> bodys = new List<string>();
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public int index = 0;
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public string GetCurName()
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{
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if (index > bodys.Count - 1 || index < 0)
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{
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return null;
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}
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return bodys[index];
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}
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public void Add()
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{
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if (index < bodys.Count)
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{
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string name = bodys[index];
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var body = root.subBody[name];
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Utility.FindObj(body.Path)?.SetActive(true);
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index++;
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}
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}
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public void Sub()
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{
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if (index > 0)
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{
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index--;
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string name = bodys[index];
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var body = root.subBody[name];
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Utility.FindObj(body.Path)?.SetActive(false);
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}
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}
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}
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Dictionary<string, BodyListItem> bodyListIndex = new Dictionary<string, BodyListItem>();
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protected override void OnInit(IUIData uiData = null)
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{
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DragBtn.onValueChanged.AddListener(isOn =>
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{
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DragBtn.transform.Find("SubBtns").gameObject.SetActive(isOn);
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Body3DController.Instance.allowDrag = isOn;
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Body3DController.Instance.SetStatus(Body3DController.Status.Drag, isOn);
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TypeEventSystem.Global.Send<OnBody3DDragChanged>();
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});
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DragBack.onClick.AddListener(() =>
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{
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GameObject obj = Body3DController.Instance.PopMoveObj();
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if (obj != null)
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{
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obj.GetComponent<ObjDrag>().OnDoubleClick();
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}
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});
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ActiveBtn.onValueChanged.AddListener(isOn =>
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{
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ActiveBtn.transform.Find("SubBtns").gameObject.SetActive(isOn);
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Body3DController.Instance.SetStatus(Body3DController.Status.Active, isOn);
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});
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ActiveBack.onClick.AddListener(() =>
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{
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Body3DController.Instance.PopActiveObj()?.gameObject.SetActive(true);
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});
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ResetBtn.onClick.AddListener(() =>
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{
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ResetCamera(0.5f);
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});
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}
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protected override void OnOpen(IUIData uiData = null)
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{
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mData = uiData as UIBody3DData ?? new UIBody3DData();
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BodyContent.RemoveAllChildren();
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root = Utility.FindObj(mData.body.Path);
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root.SetActive(true);
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bodyList.Clear();
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foreach (var bodyData in mData.body.subBody)
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{
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if (bodyData.Value.isBodyList == true)
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{
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bodyList.Add(bodyData.Value.Name, bodyData.Value);
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}
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else
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{
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var body = bodyData.Value;
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var bodyItem = GameObject.Instantiate(BodyItem.gameObject, BodyContent);
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bodyItem.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = body.Name;
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var bodyToggle = bodyItem.GetComponent<Toggle>();
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bodyToggle.isOn = body.isShow;
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GameObject obj = Utility.FindObj(body.Path);
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obj.SetActive(body.isShow);
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bodyToggle.onValueChanged.AddListener(isOn =>
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{
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obj.SetActive(isOn);
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});
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}
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}
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BodyList.RemoveAllChildren();
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foreach (var list in bodyList)
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{
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var body = list.Value;
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var add = GameObject.Instantiate(BodyBtn.gameObject, BodyList);
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var sub = GameObject.Instantiate(BodyBtn.gameObject, BodyList);
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add.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = body.Name + "+";
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sub.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = body.Name + "-";
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sub.name = add.name = body.Name;
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bodyListIndex.Add(body.Name, new BodyListItem() { index = 0, root = body });
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foreach (var subList in body.subBody)
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{
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bodyListIndex[body.Name].bodys.Add(subList.Value.Name);
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Utility.FindObj(subList.Value.Path)?.SetActive(false);
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}
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add.GetComponent<Button>().onClick.AddListener(() =>
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{
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bodyListIndex[add.name]?.Add();
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});
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sub.GetComponent<Button>().onClick.AddListener(() =>
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{
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bodyListIndex[add.name]?.Sub();
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});
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}
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FreeCameraController.instance.gameObject.SetActive(false);
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Show3DCamera.instance.gameObject.SetActive(true);
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ResetCamera(-1);
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}
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public void ResetCamera(float moveTime)
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{
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Show3DCamera.instance.Set(root.transform, distance: 5, isRenderTexture: false, moveTime: moveTime, pitchMin: -80);
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}
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protected override void OnShow()
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnClose()
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{
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}
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}
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}
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