提交内容修改,提交场景模型修改,相机参数设置,xm表内容填充

This commit is contained in:
李浩 2025-03-11 13:04:58 +08:00
parent 43896403b7
commit 4c3a422f61
9 changed files with 1856 additions and 311 deletions

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@ -5,12 +5,12 @@ using UnityEngine.EventSystems;
public class Show3DCamera : MonoBehaviour
{
public Vector3 targetPos; // 围绕旋转的目标点
public float rotateSpeed = 10f; // 旋转速度
public float moveSpeed = 10f; // 移动速度
public float distance = 10f; // 相机与目标的距离
public float distanceMin = 0.2f;
public float distanceMax = 20f;
public Vector2 pitchMinMax = new Vector2(-20, 80); // 相机俯仰角范围
public float rotateSpeed ; // 旋转速度
public float moveSpeed; // 移动速度
public float distance; // 相机与目标的距离
public float distanceMin ;
public float distanceMax ;
public Vector2 pitchMinMax/* = new Vector2(-20, 80)*/; // 相机俯仰角范围
private Vector3 offset; // 相机与目标的偏移量
private float yaw = 0f; // 偏航角(左右旋转)

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@ -144,6 +144,9 @@ namespace QFramework.Example
HideSelf(true);
});
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
}

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@ -12,7 +12,11 @@
<Action type="UIShow" value="UI3DObjSelect"></Action>
</Action>
<!--<Action type="Show" value="Ren" isShow="false"></Action>-->
<Action type="Log" value="初始状态"></Action>
</Action>
</Enter>
</State>
<!--<Transision from="初始状态" to="状态2">
@ -23,14 +27,14 @@
<Body3D>
<Body name="头颈" icon="" path="Ren/Tou" >
<Body name="骨骼系统" path="Ren/Tou/GuGe" isShow="false">
<Body name="肋骨" path="Ren/Tou/GuGe/LeiGu">
<Body name="左肋" path="Ren/Tou/GuGe/LeiGu/ZuoLei">
<Body name="左一" path="Ren/Tou/GuGe/LeiGu/ZuoLei/1" tip="左一肋骨描述">
<!--<Body name="头颈" icon="" path="Ren_NEW/SM_GuGe/skull" >
<Body name="骨骼系统" path="Ren_NEW/SM_GuGe" >
<Body name="左肋骨" path="Ren_NEW/SM_GuGe/upper_limb_bone">
<Body name="左肋" path="Ren_NEW/SM_GuGe/upper_limb_bone/Left_upper_limb_bones">
<Body name="左一" path="Ren_NEW/SM_GuGe/upper_limb_bone/Left_upper_limb_bones/Left_free_upper_limb_bones" tip="左一肋骨描述">
<ObjectToggle>
<Color isOn="0,255,255" isOff="255,255,255"></Color>
</ObjectToggle>
</ObjectToggle>
</Body>
<Body name="左二" path="Ren/Tou/GuGe/LeiGu/ZuoLei/2" tip="左二肋骨描述">
<ObjectToggle>
@ -38,6 +42,9 @@
</ObjectToggle>
</Body>
</Body>
<Body name="右肋" path="Ren/Tou/GuGe/LeiGu/YouLei">
<Body name="右一" path="Ren/Tou/GuGe/LeiGu/YouLei/1" tip="7右一肋骨描述">
<ObjectToggle>
@ -70,18 +77,18 @@
<Color></Color>
</ObjectToggle>
</Body>
<Body name="222" path="Ren/Tou/JiRou/2">
<Body name="动脉" path="Ren_NEW/SM_DongMai">
<ObjectToggle>
<Color></Color>
</ObjectToggle>
</Body>
<Body name="333" path="Ren/Tou/JiRou/3">
<Body name="静脉" path="Ren/Tou/JiRou/3">
<ObjectToggle>
<Color></Color>
</ObjectToggle>
</Body>
</Body>
<!--<Body name="神经" isBodyList="true">
--><!--<Body name="神经" isBodyList="true">
<Body name="aaa" path="Ren/Tou/ShenJing/1">
<ObjectToggle>
<Color></Color>
@ -97,17 +104,53 @@
<Color></Color>
</ObjectToggle>
</Body>
</Body>-->
</Body>
<Body name="肩膀" icon="" path="Ren/JianBang" >
<Body name="肩膀系统1" path="Ren/JianBang/Cube">
<Body name="肋骨" path="Ren/JianBang/Cube/Cube (1)">
<Body name="左肋" path="Ren/JianBang/Cube/Cube (1)/Cube (2)">
<Body name="左一" path="Ren/JianBang/Cube/Cube (1)/Cube (2)/Cube (3)"></Body>
<Body name="左二" path="Ren/JianBang/Cube/Cube (1)/Cube (2)/Sphere"></Body>
</Body>
</Body>
</Body>
</Body>
</Body3D>
</Body>--><!--
</Body>-->
<Body name="头部" icon="" path="Ren_NEW" isBodyList="true" >
<Body name="骨骼" icon="" path="Ren_NEW/SM_GuGe" >
<ObjectToggle>
<Color></Color>
</ObjectToggle>
</Body>
<Body name="皮肤" icon="" path="Ren_NEW/SM_PiFu" >
<ObjectToggle>
<Color></Color>
</ObjectToggle>
</Body>
<Body name="动脉" icon="" path="Ren_NEW/SM_DongMai" >
</Body>
<Body name="静脉" icon="" path="Ren_NEW/SM_JingMai" >
</Body>
<Body name="骨连接" icon="" path="Ren_NEW/SM_GuLianJie" >
</Body>
<Body name="肌肉" icon="" path="Ren_NEW/SM_JiRou" >
</Body>
<Body name="淋巴" icon="" path="Ren_NEW/SM_LinBa" >
</Body>
<Body name="气管" icon="" path="Ren_NEW/SM_QiGuan" >
</Body>
<Body name="神经" icon="" path="Ren_NEW/SM_ShenJing" >
</Body>
<Body name="中枢" icon="" path="Ren_NEW/SM_ZhongShu" >
</Body>
</Body>
</Body3D>
</Module>