28 lines
532 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
public class QuestionData: MonoBehaviour
{
public List<Toggle> options;
[SerializeField]
public Toggle rightToggle;
public GameObject JieXi;
public int scoreValue = 2;
public bool hasBeenAnswered = false;
[ContextMenu("»ñÈ¡ËùÓе¥Ñ¡°´Å¥")]
public void GetAllToggle()
{
Toggle[] v=transform.GetComponentsInChildren<Toggle>();
options= v.ToList();
}
}