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2025-06-24 17:00:05 +08:00
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
public class QuestionData: MonoBehaviour
{
public List<Toggle> options;
[SerializeField]
public Toggle rightToggle;
public GameObject JieXi;
public int scoreValue = 2;
public bool hasBeenAnswered = false;
[ContextMenu("<22><>ȡ<EFBFBD><C8A1><EFBFBD>е<EFBFBD>ѡ<EFBFBD><D1A1>ť")]
public void GetAllToggle()
{
Toggle[] v=transform.GetComponentsInChildren<Toggle>();
options= v.ToList();
}
}