using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; public class QuestionData: MonoBehaviour { public List options; [SerializeField] public Toggle rightToggle; public GameObject JieXi; public int scoreValue = 2; public bool hasBeenAnswered = false; [ContextMenu("获取所有单选按钮")] public void GetAllToggle() { Toggle[] v=transform.GetComponentsInChildren(); options= v.ToList(); } }