19 lines
578 B
C#
19 lines
578 B
C#
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using UnityEngine;
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using System;
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using System.Collections.Generic;
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namespace ZXKFramework
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{
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public class TipData
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{
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public TipTypeEnum tipType { get; set; } = TipTypeEnum.Tip;
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public string tip { get; set; } = "";
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public float time { get; set; } = 2;
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public bool isShowBg { get; set; } = true;
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public string btn1Text { get; set; } = "È·¶¨";
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public string btn2Text { get; set; } = "È¡Ïû";
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public Action btn1Event { get; set; } = null;
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public Action btn2Event { get; set; } = null;
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}
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} |