23 lines
623 B
C#
23 lines
623 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace ZXKFramework
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{
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public class AudioClipInScene : MonoBehaviour
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{
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public List<AudioClip> allClip = new List<AudioClip>();
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public Dictionary<string, AudioClip> allClips = new Dictionary<string, AudioClip>();
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private void Awake()
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{
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foreach (AudioClip clip in allClip)
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{
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if (!allClips.ContainsKey(clip.name))
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{
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allClips.Add(clip.name,clip);
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}
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}
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}
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}
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}
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