重新进入实验,清零分数

This commit is contained in:
李浩 2025-06-06 09:55:39 +08:00
parent a23bef7b80
commit c8186f8ec0
2 changed files with 2 additions and 1 deletions

View File

@ -31,7 +31,7 @@ namespace ZXK.LouDiXvMuNiu
/// 考核分数管理 /// 考核分数管理
/// [模块内容[三级任务名称,得分]] /// [模块内容[三级任务名称,得分]]
/// </summary> /// </summary>
private Dictionary<string, Dictionary<string, float>> _examScore = new Dictionary<string, Dictionary<string, float>>(); public Dictionary<string, Dictionary<string, float>> _examScore = new Dictionary<string, Dictionary<string, float>>();
public Dictionary<string, string> scoreTime = new Dictionary<string, string>(); public Dictionary<string, string> scoreTime = new Dictionary<string, string>();
public DataNiuHandler() public DataNiuHandler()

View File

@ -124,6 +124,7 @@ namespace ZXK.LouDiXvMuNiu
case "TrainState": case "TrainState":
case "ExamState": case "ExamState":
PopUpMng.PopConBox("提示", "是否退出当前模块?", "是", "否", () => { PopUpMng.PopConBox("提示", "是否退出当前模块?", "是", "否", () => {
GameManager.Instance._DataNiuHandler._examScore.Clear();
GameManager.Instance._StateContext.SetState( GameManager.Instance._StateContext.SetState(
new ModelSelectState(GameManager.Instance._StateContext)); new ModelSelectState(GameManager.Instance._StateContext));
}); });