diff --git a/Assets/_Scripts/Application/DataModel/AZBSData/DataNiuHandler.cs b/Assets/_Scripts/Application/DataModel/AZBSData/DataNiuHandler.cs index 719cb7a..361cc24 100644 --- a/Assets/_Scripts/Application/DataModel/AZBSData/DataNiuHandler.cs +++ b/Assets/_Scripts/Application/DataModel/AZBSData/DataNiuHandler.cs @@ -31,7 +31,7 @@ namespace ZXK.LouDiXvMuNiu /// 考核分数管理 /// [模块内容[三级任务名称,得分]] /// - private Dictionary> _examScore = new Dictionary>(); + public Dictionary> _examScore = new Dictionary>(); public Dictionary scoreTime = new Dictionary(); public DataNiuHandler() diff --git a/Assets/_Scripts/Application/UI/AppSettingPanel.cs b/Assets/_Scripts/Application/UI/AppSettingPanel.cs index 8366004..51eeba7 100644 --- a/Assets/_Scripts/Application/UI/AppSettingPanel.cs +++ b/Assets/_Scripts/Application/UI/AppSettingPanel.cs @@ -124,6 +124,7 @@ namespace ZXK.LouDiXvMuNiu case "TrainState": case "ExamState": PopUpMng.PopConBox("提示", "是否退出当前模块?", "是", "否", () => { + GameManager.Instance._DataNiuHandler._examScore.Clear(); GameManager.Instance._StateContext.SetState( new ModelSelectState(GameManager.Instance._StateContext)); });