完善物体显隐问题
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Binary file not shown.
@ -1097,10 +1097,10 @@
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"ThreeTaskName": "物品准备",
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"TaskType": "物品展示",
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"ToolsName": "注射器|促卵泡生成素(FSH)|孕马血清促性腺激素(PMSG)|孕酮阴道硅胶栓(CIDR)|长柄钳|聚乙烯哔咯烷酮(PVP)|卡波前列腺素(甲基-PGF2α)|消毒纸巾|前列腺素F(PGF)|保定架|前列腺素(PG)|垃圾袋",
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"ToolsName": "阴道栓|注射器|促卵泡生成素(FSH)|孕马血清促性腺激素(PMSG)|孕酮阴道硅胶栓(CIDR)|长柄钳|聚乙烯哔咯烷酮(PVP)|卡波前列腺素(甲基-PGF2α)|消毒纸巾|前列腺素F(PGF)|保定架|前列腺素(PG)|垃圾袋",
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"ModelBT": "",
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"Operation": "",
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"ProcessDescription": "注射器、促卵泡生成素(FSH)、孕马血清促性腺激素(PMSG)孕酮阴道硅胶栓(CIDR)、长柄钳、聚乙烯哔咯烷酮(PVP)、卡波前列腺素(甲基-PGF2α)、消毒纸巾、前列腺素F(PGF)、保定架",
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"ProcessDescription": "阴道栓、注射器、促卵泡生成素(FSH)、孕马血清促性腺激素(PMSG)孕酮阴道硅胶栓(CIDR)、长柄钳、聚乙烯哔咯烷酮(PVP)、卡波前列腺素(甲基-PGF2α)、消毒纸巾、前列腺素F(PGF)、保定架",
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@ -2242,7 +2242,7 @@
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"ThreeTaskName": "物品准备",
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"TaskType": "物品展示",
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"ToolsName": "双筒显微镜|载玻片|盖玻片|玻璃棒|恒温载物台|牛的精液",
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"ModelBT": "显微镜|载玻片|盖玻片|玻璃棒|恒温载物台|牛的精液",
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"ModelBT": "双筒显微镜|载玻片|盖玻片|玻璃棒|恒温载物台|牛的精液",
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"Operation": "",
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"ProcessDescription": "显微镜、载玻片、盖玻片、玻璃棒、恒温载物台、牛的精液",
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"SoundPath": "",
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@ -2528,7 +2528,7 @@
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"ThreeTaskName": "检查的方法",
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"TaskType": "动画",
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"ToolsName": "",
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"ModelBT": "显微镜",
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"ModelBT": "双筒显微镜",
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"Operation": "点击后,出现对应的显微镜下的精子视频",
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"ProcessDescription": "用消过毒的玻璃棒,取一小滴精液,与等量的生理盐水混匀滴在载玻片上,然后盖上盖玻片,厚薄要均匀适中,放在显微镜下检查精子的活动情况",
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@ -2761,7 +2761,7 @@
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"TaskName": "操作准备",
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"ThreeTaskName": "物品准备",
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"TaskType": "物品展示",
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"ToolsName": "消毒纸巾|润滑剂|恒温水浴锅|长柄镊子|输精枪|输精枪外套|保定架|细管专用剪|0.3%高锰酸钾|杯子|液氮罐",
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"ToolsName": "消毒纸巾|润滑剂|恒温水浴锅|长柄镊子|输精枪|输精枪外套|保定架|细管专用剪|0.3%高锰酸钾|杯子|液氮罐|垃圾袋",
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"ModelBT": "",
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"Operation": "",
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"ProcessDescription": "输精枪及外套管;保定架;一次性长臂塑料手套;恒温水浴锅(可用烧杯或保温杯结合温度计代替);镊子;细管剪;0.3%高锰酸钾;消毒纸巾;液氮罐;细管专用剪等。",
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@ -3958,7 +3958,7 @@
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"ThreeTaskName": "冲胚步骤",
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"TaskType": "动画",
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"ToolsName": "",
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"ModelBT": "Cpbeizi",
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"ModelBT": "杯子",
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"Operation": "点击后,容器移至牛的外阴部位,进行冲洗(杯子)",
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"ProcessDescription": "用清洁温水清洗外阴后,用消毒毛巾或卫生纸擦干净(一般不用消毒药水,因其使用不当反而会对胚胎造成伤害)",
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"SoundPath": "N067",
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@ -3984,7 +3984,7 @@
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"ThreeTaskName": "冲胚步骤",
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"TaskType": "动画",
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"ToolsName": "",
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"ModelBT": "Cpxiaoduzhijin",
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"ModelBT": "消毒纸巾",
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"Operation": "点击后,进行擦拭。擦拭完成,纸巾挂在外阴处(后续等用完输冲卵管,和冲卵管一起扔到垃圾袋中(消毒纸巾)",
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"ProcessDescription": "用清洁温水清洗外阴后,用消毒毛巾或卫生纸擦干净(一般不用消毒药水,因其使用不当反而会对胚胎造成伤害)",
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@ -4010,7 +4010,7 @@
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"TaskType": "动画",
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"ModelBT": "pasted__SM_KuoZhangBang1",
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"ModelBT": "扩张棒",
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"Operation": "点击后,呈现对应操作(扩张棒)",
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"ProcessDescription": "用扩张棒打开子宫颈通道后退出",
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"SoundPath": "N068",
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@ -4114,7 +4114,7 @@
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"ProcessDescription": "更换手套",
|
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@ -4140,7 +4140,7 @@
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|
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"ProcessDescription": "用注射器向冲卵管冲气孔注入9-18mL(根据子宫角大小确定)空气使气球膨胀,堵住子宫角,关闭进气孔后,将通针取出开始冲胚",
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@ -4166,7 +4166,7 @@
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|
||||
"ProcessDescription": "用注射器吸取冲卵液(每次15-30mL),从冲卵管口推入子宫角",
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"SoundPath": "N073",
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@ -4867,7 +4867,7 @@
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|
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File diff suppressed because one or more lines are too long
@ -60,6 +60,8 @@ namespace ZXK.LouDiXvMuNiu
|
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private Transform _RGSJTran = null;
|
||||
[SerializeField]
|
||||
private Transform _CPTran = null;
|
||||
[SerializeField]
|
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private Transform _YYZDTran = null;
|
||||
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||||
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private KinematicCharacterMotor kinematic = null;
|
||||
@ -86,7 +88,7 @@ namespace ZXK.LouDiXvMuNiu
|
||||
private void Start()
|
||||
{
|
||||
GetCurModuleTools();
|
||||
InitPlayAnmState(null,null);
|
||||
InitFirstState();
|
||||
StartCoroutine("InitScene");
|
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}
|
||||
private IEnumerator InitScene()
|
||||
@ -123,6 +125,11 @@ namespace ZXK.LouDiXvMuNiu
|
||||
UI_Manage.Instance.HidePanel("TooltipBoxTip");
|
||||
if (Physics.Raycast(ray, out rayHit, Mathf.Infinity))
|
||||
{
|
||||
if (rayHit.transform.name.Contains("牛的精液"))
|
||||
{
|
||||
Vector3 worldPos = rayHit.point;
|
||||
PopUpMng.ShowToolInfoTip(rayHit.transform.name, worldPos + Vector3.up * 0.05f, -1);
|
||||
}
|
||||
if (_curModuleToolArray.Contains(rayHit.transform))
|
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{
|
||||
Vector3 worldPos = rayHit.point;
|
||||
@ -133,7 +140,7 @@ namespace ZXK.LouDiXvMuNiu
|
||||
}
|
||||
else if (_CurSceneStep.TaskType.Equals(ConstCtrl.TASKTYPE_Anim))
|
||||
{//timeline动画
|
||||
if (Input.GetMouseButtonUp(0) && Physics.Raycast(ray, out rayHit, Mathf.Infinity))
|
||||
if (Input.GetMouseButtonUp(0) && Physics.Raycast(ray, out rayHit, Mathf.Infinity)&& !_IsPlayAnm)
|
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{
|
||||
if (!string.IsNullOrEmpty(curdata.CameraNearTR2)&& _isNearCameraTR)
|
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{
|
||||
@ -198,7 +205,7 @@ namespace ZXK.LouDiXvMuNiu
|
||||
/// <summary>
|
||||
/// 播放动画前场景物体状态
|
||||
/// </summary>
|
||||
public void InitPlayAnmState(NiuData curObj, NiuData previousObj)
|
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private void InitFirstState()
|
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{
|
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foreach (Transform t in _TQFQTran)
|
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{
|
||||
@ -212,67 +219,124 @@ namespace ZXK.LouDiXvMuNiu
|
||||
{
|
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t.gameObject.SetActive(false);
|
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}
|
||||
//默认工具全不显示
|
||||
UseToolsActive(false);
|
||||
}
|
||||
public void InitPlayAnmState(NiuData curObj, NiuData previousObj)
|
||||
{
|
||||
if (curObj == null) return;
|
||||
List<NiuData> curSteps = GameManager.Instance._DataNiuHandler.NiuStepTypeDic[GameManager.Instance._CurModelType];
|
||||
|
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if (curObj.ThreeTaskName == ConstCtrl.ThreeTaskName_PeoplePlan)
|
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if (curObj.TaskName != previousObj.TaskName)
|
||||
{
|
||||
//需要点击的物体重新全部显示
|
||||
for (int i = 0; i < curSteps.Count; i++)
|
||||
{
|
||||
if(curSteps[i].ThreeTaskName == ConstCtrl.ThreeTaskName_PeoplePlan)
|
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InitFirstState();
|
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}
|
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if (curObj.ThreeTaskName != previousObj.ThreeTaskName)
|
||||
{
|
||||
|
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if (GameManager.Instance._StateContext.GetState().Name.Equals("TrainState"))
|
||||
{//如果训练模式下,物品展示时显示物品
|
||||
if (curObj.ThreeTaskName == ConstCtrl.ThreeTaskName_PrepareGeo)
|
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{
|
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string toolStr = curSteps[i].ModelBT;
|
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GameObject toolGeo = UtilitiesMng.GetGeoByName(new Transform[1] { transform }, toolStr, true);
|
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toolGeo.SetActive(true);
|
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NiuSceneMng._Instance.UseToolsActive(true);
|
||||
}
|
||||
}
|
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}
|
||||
|
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if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_TQFAQCL))
|
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{
|
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_TQFQTran.Find("SM_Niu_CaShi_an01").gameObject.SetActive(true);
|
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SetTimeLineCtrl(curObj, previousObj, _TQFQCLTimeLineClip);
|
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}
|
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else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_CSPLCL))
|
||||
{
|
||||
_CSPLTran.Find("SM_Niu_ZhusheB_Bozi_an02renG").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _CSPLCLTimeLineClip);
|
||||
}
|
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else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_JZLVJC))
|
||||
{
|
||||
SetTimeLineCtrl(curObj, previousObj, _JZLVJCTimeLineClip);
|
||||
}
|
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else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_RGSJ))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
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jiaziGeo.transform.localPosition = new Vector3(-0.485f, 0.5997721f, 2.109f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.zero);
|
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//需要点击的物体在人员准备的时候重新全部显示
|
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if (curObj.ThreeTaskName == ConstCtrl.ThreeTaskName_PeoplePlan)
|
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{
|
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List<NiuData> curSteps = GameManager.Instance._DataNiuHandler.NiuStepTypeDic[GameManager.Instance._CurModelType];
|
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for (int i = 0; i < curSteps.Count; i++)
|
||||
{
|
||||
if (curSteps[i].ThreeTaskName == ConstCtrl.ThreeTaskName_PeoplePlan)
|
||||
{
|
||||
string toolStr = curSteps[i].ModelBT;
|
||||
GameObject toolGeo = UtilitiesMng.GetGeoByName(new Transform[1] { transform }, toolStr, true);
|
||||
toolGeo.SetActive(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_RGSJTran.Find("SM_Niu_RenGongSouJing01").gameObject.SetActive(true);
|
||||
GameObject ytgGeo = UtilitiesMng.GetGeoByName(_toolContain, "液氮罐", true);
|
||||
GameObject gjj2Geo = UtilitiesMng.GetGeoByName(_toolContain, "工具架2", true);
|
||||
ytgGeo.gameObject.SetActive(true);
|
||||
gjj2Geo.gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _RGSJTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_CP))
|
||||
{
|
||||
_CPTran.Find("SM_Niu_ChongPei01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _CPTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_PTXZ))
|
||||
{
|
||||
SetTimeLineCtrl(curObj, previousObj, _PTXZTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_PTYZ))
|
||||
{
|
||||
_RGSJTran.Find("SM_Niu_RenGongSouJing01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _PTYZTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_YYZD))
|
||||
{
|
||||
SetTimeLineCtrl(curObj, previousObj, _YYZDTimeLineClip);
|
||||
if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_TQFAQCL))
|
||||
{
|
||||
_TQFQTran.Find("SM_Niu_CaShi_an01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _TQFQCLTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_CSPLCL))
|
||||
{
|
||||
_CSPLTran.Find("SM_Niu_ZhusheB_Bozi_an02renG").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _CSPLCLTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_JZLVJC))
|
||||
{
|
||||
SetTimeLineCtrl(curObj, previousObj, _JZLVJCTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_RGSJ))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
||||
jiaziGeo.transform.localPosition = new Vector3(-0.485f, 0.5997721f, 2.109f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.zero);
|
||||
GameObject gjj2Geo = UtilitiesMng.GetGeoByName(_toolContain, "工具架2", true);
|
||||
gjj2Geo.gameObject.SetActive(true);
|
||||
_RGSJTran.Find("SM_Niu_RenGongSouJing01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _RGSJTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_CP))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
||||
jiaziGeo.transform.localPosition = new Vector3(-0.81f, 0.632f, 2.883f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.up * -180.0f);
|
||||
|
||||
Transform toolTemp = jiaziGeo.transform.Find("冲卵管");
|
||||
foreach (Transform item in toolTemp)
|
||||
{
|
||||
item.gameObject.SetActive(true);
|
||||
}
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("TrainState"))
|
||||
{//如果训练模式下,物品展示时显示物品
|
||||
if (curObj.ThreeTaskName == ConstCtrl.ThreeTaskName_PrepareGeo)
|
||||
{
|
||||
foreach (Transform item in toolTemp)
|
||||
{
|
||||
item.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_CPTran.Find("SM_Niu_ChongPei01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _CPTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_PTXZ))
|
||||
{
|
||||
SetTimeLineCtrl(curObj, previousObj, _PTXZTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_PTYZ))
|
||||
{
|
||||
_RGSJTran.Find("SM_Niu_RenGongSouJing01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _PTYZTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_YYZD))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
||||
jiaziGeo.transform.localPosition = new Vector3(-0.81f, 0.632f, 2.883f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.up * -180.0f);
|
||||
|
||||
Transform toolTemp = jiaziGeo.transform.Find("开窒器");
|
||||
foreach (Transform item in toolTemp)
|
||||
{
|
||||
item.gameObject.SetActive(true);
|
||||
}
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("TrainState"))
|
||||
{//如果训练模式下,物品展示时显示物品
|
||||
if (curObj.ThreeTaskName == ConstCtrl.ThreeTaskName_PrepareGeo)
|
||||
{
|
||||
foreach (Transform item in toolTemp)
|
||||
{
|
||||
item.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
_YYZDTran.Find("SM_YinDaoJianCha01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _YYZDTimeLineClip);
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
@ -280,23 +344,51 @@ namespace ZXK.LouDiXvMuNiu
|
||||
/// </summary>
|
||||
private void SetTimeLineCtrl(NiuData curObj, NiuData previousObj, PlayableAsset timeAsset)
|
||||
{
|
||||
if (curObj!=null&& previousObj!=null&&!curObj.TaskName.Equals(previousObj.TaskName))
|
||||
if (curObj!=null&& previousObj!=null)
|
||||
{
|
||||
if (curObj.TaskName.Equals(ConstCtrl.TaskName_ActualOperation))
|
||||
{
|
||||
_curTimeLine.playableAsset = timeAsset;
|
||||
_curTimeLineCtrl.SetDuration();
|
||||
if (_curTimeLine.playableAsset != timeAsset)
|
||||
{
|
||||
_curTimeLine.playableAsset = timeAsset;
|
||||
_curTimeLineCtrl.SetDuration();
|
||||
_curTimeLineCtrl.Stop();
|
||||
}
|
||||
}
|
||||
else if (curObj.TaskName.Equals(ConstCtrl.TaskName_OperationPlan))
|
||||
{
|
||||
if (_curTimeLine.playableAsset != _peoplePlanTimeLineClip)
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("ExamState"))
|
||||
{
|
||||
_curTimeLine.playableAsset = _peoplePlanTimeLineClip;
|
||||
_curTimeLineCtrl.SetDuration();
|
||||
if (_curTimeLine.playableAsset != _peoplePlanTimeLineClip)
|
||||
{
|
||||
_curTimeLine.playableAsset = _peoplePlanTimeLineClip;
|
||||
_curTimeLineCtrl.SetDuration();
|
||||
_curTimeLineCtrl.Stop();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (curObj.ThreeTaskName == ConstCtrl.ThreeTaskName_PrepareGeo)
|
||||
{
|
||||
if (_curTimeLine.playableAsset != timeAsset)
|
||||
{
|
||||
_curTimeLine.playableAsset = timeAsset;
|
||||
_curTimeLineCtrl.SetDuration();
|
||||
_curTimeLineCtrl.Stop();
|
||||
}
|
||||
}
|
||||
if (curObj.ThreeTaskName == ConstCtrl.ThreeTaskName_PeoplePlan)
|
||||
{
|
||||
if (_curTimeLine.playableAsset != _peoplePlanTimeLineClip)
|
||||
{
|
||||
_curTimeLine.playableAsset = _peoplePlanTimeLineClip;
|
||||
_curTimeLineCtrl.SetDuration();
|
||||
_curTimeLineCtrl.Stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
_curTimeLineCtrl.Stop();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -339,10 +431,6 @@ namespace ZXK.LouDiXvMuNiu
|
||||
/// <param name="step"></param>
|
||||
public void GetNeedClickTools(NiuData step)
|
||||
{
|
||||
for (int i = 0; i < _signTrans.Length; i++)
|
||||
{
|
||||
_signTrans[i].SetActive(false);
|
||||
}
|
||||
_curStepUseBTDic = new Dictionary<bool, List<GameObject>>();
|
||||
List<GameObject> toolTemp = new List<GameObject>();
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("TrainState"))
|
||||
@ -438,7 +526,8 @@ namespace ZXK.LouDiXvMuNiu
|
||||
/// <param name="clickFinishCall"></param>
|
||||
private void ClickToolCallInTrainState(GameObject triGeo,Action clickFinishCall)
|
||||
{
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("TrainState"))
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("ExamState")) return;
|
||||
if (_curStepUseBTDic.ContainsKey(true))
|
||||
{
|
||||
List<GameObject> useBts = _curStepUseBTDic[true];
|
||||
if (useBts.Contains(triGeo))
|
||||
@ -527,6 +616,12 @@ namespace ZXK.LouDiXvMuNiu
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < _signTrans.Length; i++)
|
||||
{
|
||||
_signTrans[i].SetActive(false);
|
||||
}
|
||||
|
||||
_curStepUseBTDic.Clear();
|
||||
|
||||
if (addScoreTemp)
|
||||
@ -682,14 +777,14 @@ namespace ZXK.LouDiXvMuNiu
|
||||
{//逆序跳转,倒播
|
||||
if (!jumpStepAble)
|
||||
{
|
||||
_curTimeLineCtrl.ContinuePlayBackwardByPausePoint(GetPlayTime(partData, jumpStepAble), () =>
|
||||
_curTimeLineCtrl.ContinuePlayBackwardByPausePoint(GetPlayTime(_CurSceneStep,partData, jumpStepAble), () =>
|
||||
{
|
||||
NegativeJumpStep(partData);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
_curTimeLineCtrl.StopInTime(GetPlayTime(partData, jumpStepAble));
|
||||
_curTimeLineCtrl.StopInTime(GetPlayTime(_CurSceneStep, partData, jumpStepAble));
|
||||
NegativeJumpStep(partData);
|
||||
}
|
||||
}
|
||||
@ -697,14 +792,14 @@ namespace ZXK.LouDiXvMuNiu
|
||||
{//顺序跳转,正播
|
||||
if (!jumpStepAble)
|
||||
{
|
||||
_curTimeLineCtrl.ContinuePlayForwardByPausePoint(GetPlayTime(partData, jumpStepAble), () =>
|
||||
_curTimeLineCtrl.ContinuePlayForwardByPausePoint(GetPlayTime(_CurSceneStep, partData, jumpStepAble), () =>
|
||||
{
|
||||
PositiveJumpStep(partData);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
_curTimeLineCtrl.StopInTime(GetPlayTime(partData, jumpStepAble));
|
||||
_curTimeLineCtrl.StopInTime(GetPlayTime(_CurSceneStep, partData, jumpStepAble));
|
||||
PositiveJumpStep(partData);
|
||||
}
|
||||
}
|
||||
@ -735,7 +830,7 @@ namespace ZXK.LouDiXvMuNiu
|
||||
/// </summary>
|
||||
/// <param name="step"></param>
|
||||
/// <returns></returns>
|
||||
private float GetPlayTime(NiuData step, bool jumpStepAble)
|
||||
private float GetPlayTime(NiuData perviousStep,NiuData step, bool jumpStepAble)
|
||||
{
|
||||
int allFrame = 0;
|
||||
List<NiuData> modelInfos = GameManager.Instance._DataNiuHandler.NiuStepTypeDic[GameManager.Instance._CurModelType];
|
||||
@ -747,20 +842,28 @@ namespace ZXK.LouDiXvMuNiu
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int a = 0; a < modelInfos.Count; a++)
|
||||
if(perviousStep.TaskName!= step.TaskName)
|
||||
{
|
||||
if (step.id == modelInfos[a].id)
|
||||
{
|
||||
if (step.TaskName != modelInfos[a - 1].TaskName)
|
||||
{
|
||||
addAbleTaskName = modelInfos[a - 1].TaskName;
|
||||
}
|
||||
else
|
||||
{
|
||||
addAbleTaskName = step.TaskName;
|
||||
}
|
||||
}
|
||||
addAbleTaskName = perviousStep.TaskName;
|
||||
}
|
||||
else
|
||||
{
|
||||
addAbleTaskName = step.TaskName;
|
||||
}
|
||||
//for (int a = 0; a < modelInfos.Count; a++)
|
||||
//{
|
||||
// if (step.id == modelInfos[a].id)
|
||||
// {
|
||||
// if (step.TaskName != modelInfos[a - 1].TaskName)
|
||||
// {
|
||||
// addAbleTaskName = modelInfos[a - 1].TaskName;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// addAbleTaskName = step.TaskName;
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
}
|
||||
for (int a = 0; a < modelInfos.Count; a++)
|
||||
{
|
||||
|
||||
@ -146,12 +146,12 @@ namespace ZXK.LouDiXvMuNiu
|
||||
stepBigGeo.transform.Find("IsSelectBG/TextDetail").GetComponent<Text>().text = item[1];
|
||||
_stepBigs.Add(stepBigGeo);
|
||||
Button bigBtn = stepBigGeo.transform.Find("BigBtnTri").GetComponent<Button>();
|
||||
#if !UNITY_EDITOR
|
||||
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("ExamState"))
|
||||
{
|
||||
bigBtn.interactable = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
bigBtn.onClick.AddListener(() =>
|
||||
{//点击大步骤,直接选择对应第一个小步骤
|
||||
Toggle smallStepTog = bigBtn.transform.parent.Find("StepSmallParent").GetChild(1).GetComponent<Toggle>();
|
||||
@ -159,12 +159,12 @@ namespace ZXK.LouDiXvMuNiu
|
||||
SelectBigStepGeo(bigBtn.transform.parent);
|
||||
});
|
||||
Toggle bigOpenClose = stepBigGeo.transform.Find("OpenCloseBtn").GetComponent<Toggle>();
|
||||
#if !UNITY_EDITOR
|
||||
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("ExamState"))
|
||||
{
|
||||
bigOpenClose.interactable = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
bigOpenClose.GetComponent<Toggle>().onValueChanged.AddListener((isOn) =>
|
||||
{
|
||||
OnClickBigStep(bigOpenClose.transform.parent.GetComponent<RectTransform>(), !isOn);
|
||||
@ -186,12 +186,12 @@ namespace ZXK.LouDiXvMuNiu
|
||||
stepSmallGeo.transform.Find("TextContent").GetComponent<Text>().text = contentStr;
|
||||
|
||||
Toggle smallTog = stepSmallGeo.GetComponent<Toggle>();
|
||||
#if !UNITY_EDITOR
|
||||
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("ExamState"))
|
||||
{
|
||||
smallTog.interactable = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
smallTog.group = stepSmallGeo.transform.parent.GetComponent<ToggleGroup>();
|
||||
smallTog.onValueChanged.AddListener((isOn) =>
|
||||
{
|
||||
@ -223,25 +223,9 @@ namespace ZXK.LouDiXvMuNiu
|
||||
|
||||
private void OnValueChanged(NiuData obj)
|
||||
{
|
||||
if (obj.TaskName != GameManager.Instance._DataNiuHandler.CurNiuHandler.PreviousValue.TaskName)
|
||||
{//前后任务名字不同
|
||||
if (obj.TaskName == ConstCtrl.TaskName_ActualOperation)
|
||||
{
|
||||
NiuSceneMng._Instance.UseToolsActive(false);
|
||||
}
|
||||
}
|
||||
if(obj.ThreeTaskName != GameManager.Instance._DataNiuHandler.CurNiuHandler.PreviousValue.ThreeTaskName)
|
||||
if (obj.ThreeTaskName != GameManager.Instance._DataNiuHandler.CurNiuHandler.PreviousValue.ThreeTaskName)
|
||||
{//前后三级人物名字不同
|
||||
|
||||
NiuSceneMng._Instance.InitPlayAnmState(obj, GameManager.Instance._DataNiuHandler.CurNiuHandler.PreviousValue);
|
||||
//默认工具全不显示
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("TrainState"))
|
||||
{//如果训练模式下,物品展示时显示物品
|
||||
if (obj.ThreeTaskName == ConstCtrl.ThreeTaskName_PrepareGeo)
|
||||
{
|
||||
NiuSceneMng._Instance.UseToolsActive(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
UodateCameraTRID(obj);
|
||||
|
||||
|
||||
@ -58,8 +58,8 @@ namespace ZXK.LouDiXvMuNiu
|
||||
|
||||
_closeBtn.onClick.AddListener(() =>
|
||||
{
|
||||
Image rightImg = _videoItemContainer.GetChild(rightNumber).Find("answerItemRight").GetComponent<Image>();
|
||||
rightImg.DOFade(1.0f, 0.3f).SetLoops(6, LoopType.Yoyo).OnComplete(() =>
|
||||
Image rightImg = _videoItemContainer.GetChild(rightNumber).Find("Selected").GetComponent<Image>();
|
||||
rightImg.DOFade(1.0f,1.0f).SetLoops(6, LoopType.Yoyo).OnComplete(() =>
|
||||
{
|
||||
configBtnEvent?.Invoke();
|
||||
});
|
||||
|
||||
@ -29,7 +29,7 @@ namespace ZXK.LouDiXvMuNiu
|
||||
public void PlayVideoClip(string clipName,Action exitEvent)
|
||||
{
|
||||
_exitEvent = exitEvent;
|
||||
//TODO 临时充数
|
||||
|
||||
string _videoPath = Application.streamingAssetsPath + ConstCtrl.VIDEO_CSDY_PATH+clipName+".mp4";
|
||||
_videoCtrl.GetComponent<VCRCustom>().OnOpenVideoFile(_videoPath);
|
||||
}
|
||||
|
||||
@ -24,6 +24,7 @@ namespace CG.UTility
|
||||
public const string ModuleName_PTXZ = "胚胎选择";
|
||||
public const string ModuleName_PTYZ = "胚胎移植";
|
||||
public const string ModuleName_YYZD = "妊娠鉴定";
|
||||
public const string TaskName_JieShao = "内容介绍";
|
||||
public const string TaskName_OperationPlan = "操作准备";
|
||||
public const string TaskName_ActualOperation = "实际操作";
|
||||
public const string ThreeTaskName_PeoplePlan = "人员准备";
|
||||
|
||||
@ -251,6 +251,10 @@ namespace CG.UTility
|
||||
toastGeo.transform.localPosition = anchoredPosition;
|
||||
|
||||
Text textTemp = toastGeo.transform.Find("Text").GetComponent<Text>();
|
||||
if (content == "baodingjiaJH")
|
||||
{
|
||||
content = "保定架";
|
||||
}
|
||||
textTemp.text = content;
|
||||
toastGeo.transform.SetAsLastSibling();
|
||||
if (stayTime > 0)
|
||||
|
||||
@ -18,10 +18,10 @@ EditorUserSettings:
|
||||
value: 5707515e06045e030e5b0d7615770f44104e1a7c797b75697d781b67e0e3636a
|
||||
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Loading…
x
Reference in New Issue
Block a user