47 lines
708 B
C#
47 lines
708 B
C#
using System;
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using UnityEngine;
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using UnityEngine.UI;
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using QFramework;
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namespace QFramework.Example
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{
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// Generate Id:c8b248b0-eefc-4de2-b58a-c02086b92da9
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public partial class UITimeOut
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{
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public const string Name = "UITimeOut";
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[SerializeField]
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public TMPro.TextMeshProUGUI TimeOutText;
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private UITimeOutData mPrivateData = null;
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protected override void ClearUIComponents()
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{
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TimeOutText = null;
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mData = null;
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}
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public UITimeOutData Data
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{
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get
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{
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return mData;
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}
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}
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UITimeOutData mData
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{
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get
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{
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return mPrivateData ?? (mPrivateData = new UITimeOutData());
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}
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set
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{
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mUIData = value;
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mPrivateData = value;
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}
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}
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}
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}
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