VirtualFramework/Assets/Scripts/UIGuidTip/UIGuideTip.Designer.cs
2025-05-22 18:04:02 +08:00

59 lines
1.0 KiB
C#

using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:0cf6b6f7-a530-45ff-99c8-c2f4df729874
public partial class UIGuideTip
{
public const string Name = "UIGuideTip";
[SerializeField]
public GameObject TipItem;
[SerializeField]
public GameObject tip;
[SerializeField]
public Image Line;
[SerializeField]
public Image Cricle;
[SerializeField]
public Text Nametext;
private UIGuideTipData mPrivateData = null;
protected override void ClearUIComponents()
{
TipItem = null;
tip = null;
Line = null;
Cricle = null;
Nametext = null;
mData = null;
}
public UIGuideTipData Data
{
get
{
return mData;
}
}
UIGuideTipData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UIGuideTipData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}