2025-03-19 11:33:30 +08:00

36 lines
732 B
C#

using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
public class UILittleTipData : UIPanelData
{
}
public partial class UILittleTip : UIPanel
{
protected override void OnInit(IUIData uiData = null)
{
mData = uiData as UILittleTipData ?? new UILittleTipData();
// please add init code here
CloseBtn.onClick.AddListener(() => Hide());
}
protected override void OnOpen(IUIData uiData = null)
{
}
protected override void OnShow()
{
}
protected override void OnHide()
{
}
protected override void OnClose()
{
}
}
}