52 lines
793 B
C#
52 lines
793 B
C#
using System;
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using UnityEngine;
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using UnityEngine.UI;
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using QFramework;
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namespace QFramework.Example
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{
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// Generate Id:7b2dbab3-71e0-4cc0-a25a-ae80883a3121
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public partial class DragPanel
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{
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public const string Name = "DragPanel";
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[SerializeField]
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public GameObject Content;
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[SerializeField]
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public UnityEngine.UI.Button ItemPrefab;
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private DragPanelData mPrivateData = null;
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protected override void ClearUIComponents()
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{
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Content = null;
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ItemPrefab = null;
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mData = null;
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}
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public DragPanelData Data
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{
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get
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{
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return mData;
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}
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}
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DragPanelData mData
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{
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get
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{
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return mPrivateData ?? (mPrivateData = new DragPanelData());
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}
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set
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{
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mUIData = value;
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mPrivateData = value;
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}
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}
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}
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}
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