46 lines
960 B
C#

using QFramework;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace XMLTool
{
public class MoveOrAction : Action
{
public Vector3 to;
public float time;
}
public class StringListAction : Action
{
public List<string> args = new List<string>();
}
public class DictionaryAction : Action
{
public Dictionary<string, string> args = new Dictionary<string, string>();
}
public class ImageSelectMapAction : Action
{
public class Item
{
public string pic;
public string pos;
public string size;
}
public Dictionary<string, string> args = new Dictionary<string, string>();
public List<Item> items = new List<Item>();
}
public class DictionaryCondition : Condition
{
public Dictionary<string, string> args = new Dictionary<string, string>();
}
}