18 lines
451 B
C#
18 lines
451 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class OpeanCustomScene : MonoBehaviour
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{
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
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private static void Initialize()
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{
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Scene scene = SceneManager.GetActiveScene();
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if (!scene.name.Equals("Main"))
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{
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SceneManager.LoadScene("Main");
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}
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}
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}
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