2025-09-19 17:28:05 +08:00

110 lines
5.3 KiB
C#

using FSM;
using UnityEngine;
namespace YiLiao.JingMaiLiuZhiZhen
{
public class ChuBuPaiQiState : FsmState<FSMManager>
{
public override void OnStateEnter()
{
base.OnStateEnter();
fsm.ShowTip(0);
fsm.PlayBgm(0);
fsm.ShowCamera("ChuBuPaiQiState_Camera");
fsm.PlayClip("³õ²½ÅÅÆø");
fsm.ShowArrow("Çëµ¹ÖÃï·ÇµÎ¹Ü", "³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü");
fsm.Light_EnableInteraction("³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü");
fsm.ShowTipBtn(() => {
fsm.ShowArrow("Çëµ¹ÖÃï·ÇµÎ¹Ü", "³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü",0, 0, 5, true);
fsm.Light_EnableInteraction("³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü", true);
},2);
fsm.InteractionDown("³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü", args => {
fsm.HideTipBtn();
fsm.HideArrow();
fsm.Unlight_DisableInteraction("³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü");
fsm.InteractionDown("³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü",null);
fsm.AddScore(2, 1);
fsm.PlayClip("³õ²½ÅÅÆø2", () => {
fsm.ShowTip(1);
fsm.PlayBgm(1);
fsm.Light_EnableInteraction("³õ²½ÅÅÆøµ÷½Ú¼Ð");
fsm.ShowArrow(new Vector2(226.7f, 2.5f), 3, 2);
fsm.ShowTipBtn(() => {
fsm.Light_EnableInteraction("³õ²½ÅÅÆøµ÷½Ú¼Ð",true);
fsm.ShowArrow(new Vector2(226.7f, 2.5f), 3, 0, 5, true);
},0);
fsm.ShowCamera("ChuBuPaiQiState_Camera2");
fsm.InteractionStay("³õ²½ÅÅÆøµ÷½Ú¼Ð", args =>
{
if (args.GetComponent<LinearMapping>().value.Equals(1))
{
fsm.HideTipBtn();
fsm.HideArrow();
fsm.Unlight_DisableInteraction("³õ²½ÅÅÆøµ÷½Ú¼Ð");
fsm.InteractionStay("³õ²½ÅÅÆøµ÷½Ú¼Ð", null);
fsm.AddScore(2, 2);
fsm.ShowTip(2, true);
fsm.PlayBgm(2, true);
fsm.ShowCamera("ChuBuPaiQiState_Camera3");
fsm.PlayClip("³õ²½ÅÅÆø3", () => {
fsm.HideTip();
fsm.ShowTip(3);
fsm.PlayBgm(3);
fsm.ShowArrow("ÇëÕýÖÃï·ÇµÎ¹Ü", "³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü");
fsm.Light_EnableInteraction("³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü");
fsm.ShowTipBtn(() => {
fsm.ShowArrow("ÇëÕýÖÃï·ÇµÎ¹Ü", "³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü",0, 0, 5, true);
fsm.Light_EnableInteraction("³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü", true);
});
fsm.InteractionDown("³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü", args => {
fsm.HideTipBtn();
fsm.HideArrow();
fsm.AddScore(2, 3);
fsm.Unlight_DisableInteraction("³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü");
fsm.InteractionDown("³õ²½ÅÅÆøÃ¯·ÇµÎ¹Ü",null);
fsm.PlayClip("³õ²½ÅÅÆø4", () => {
fsm.ShowTip(4);
fsm.PlayBgm(4);
fsm.Light_EnableInteraction("³õ²½ÅÅÆøµ÷½Ú¼Ð");
fsm.ShowArrow(new Vector2(226.7f, -289), 4, 0);
fsm.ShowTipBtn(() => {
fsm.Light_EnableInteraction("³õ²½ÅÅÆøµ÷½Ú¼Ð", true);
fsm.ShowArrow(new Vector2(226.7f, -289), 4, 0, 5, true);
},2);
fsm.InteractionStay("³õ²½ÅÅÆøµ÷½Ú¼Ð", args =>
{
if (args.GetComponent<LinearMapping>().value.Equals(0))
{
fsm.HideArrow();
fsm.AddScore(2, 4);
fsm.HideArrow();
fsm.Unlight_DisableInteraction("³õ²½ÅÅÆøµ÷½Ú¼Ð");
fsm.InteractionStay("³õ²½ÅÅÆøµ÷½Ú¼Ð", null);
fsm.ShowTip(5, true);
fsm.PlayBgm(5, true);
fsm.PlayClip("³õ²½ÅÅÆø5", () => {
fsm.nextState = true;
});
}
});
});
});
});
}
});
});
});
}
public override void OnStateExit()
{
base.OnStateExit();
fsm.nextState = false;
}
}
}