110 lines
5.3 KiB
C#
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2025-09-19 17:28:05 +08:00
using FSM;
using UnityEngine;
namespace YiLiao.JingMaiLiuZhiZhen
{
public class ChuBuPaiQiState : FsmState<FSMManager>
{
public override void OnStateEnter()
{
base.OnStateEnter();
fsm.ShowTip(0);
fsm.PlayBgm(0);
fsm.ShowCamera("ChuBuPaiQiState_Camera");
fsm.PlayClip("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
fsm.ShowArrow("<22><EFBFBD><EBB5B9>ï<EFBFBD>ǵι<C7B5>", "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>");
fsm.Light_EnableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>");
fsm.ShowTipBtn(() => {
fsm.ShowArrow("<22><EFBFBD><EBB5B9>ï<EFBFBD>ǵι<C7B5>", "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>",0, 0, 5, true);
fsm.Light_EnableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>", true);
},2);
fsm.InteractionDown("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>", args => {
fsm.HideTipBtn();
fsm.HideArrow();
fsm.Unlight_DisableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>");
fsm.InteractionDown("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>",null);
fsm.AddScore(2, 1);
fsm.PlayClip("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>2", () => {
fsm.ShowTip(1);
fsm.PlayBgm(1);
fsm.Light_EnableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD>");
fsm.ShowArrow(new Vector2(226.7f, 2.5f), 3, 2);
fsm.ShowTipBtn(() => {
fsm.Light_EnableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD>",true);
fsm.ShowArrow(new Vector2(226.7f, 2.5f), 3, 0, 5, true);
},0);
fsm.ShowCamera("ChuBuPaiQiState_Camera2");
fsm.InteractionStay("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD>", args =>
{
if (args.GetComponent<LinearMapping>().value.Equals(1))
{
fsm.HideTipBtn();
fsm.HideArrow();
fsm.Unlight_DisableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD>");
fsm.InteractionStay("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD>", null);
fsm.AddScore(2, 2);
fsm.ShowTip(2, true);
fsm.PlayBgm(2, true);
fsm.ShowCamera("ChuBuPaiQiState_Camera3");
fsm.PlayClip("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>3", () => {
fsm.HideTip();
fsm.ShowTip(3);
fsm.PlayBgm(3);
fsm.ShowArrow("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>", "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>");
fsm.Light_EnableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>");
fsm.ShowTipBtn(() => {
fsm.ShowArrow("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>", "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>",0, 0, 5, true);
fsm.Light_EnableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>", true);
});
fsm.InteractionDown("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>", args => {
fsm.HideTipBtn();
fsm.HideArrow();
fsm.AddScore(2, 3);
fsm.Unlight_DisableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>");
fsm.InteractionDown("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ï<EFBFBD>ǵι<C7B5>",null);
fsm.PlayClip("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>4", () => {
fsm.ShowTip(4);
fsm.PlayBgm(4);
fsm.Light_EnableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD>");
fsm.ShowArrow(new Vector2(226.7f, -289), 4, 0);
fsm.ShowTipBtn(() => {
fsm.Light_EnableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD>", true);
fsm.ShowArrow(new Vector2(226.7f, -289), 4, 0, 5, true);
},2);
fsm.InteractionStay("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD>", args =>
{
if (args.GetComponent<LinearMapping>().value.Equals(0))
{
fsm.HideArrow();
fsm.AddScore(2, 4);
fsm.HideArrow();
fsm.Unlight_DisableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD>");
fsm.InteractionStay("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD>", null);
fsm.ShowTip(5, true);
fsm.PlayBgm(5, true);
fsm.PlayClip("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>5", () => {
fsm.nextState = true;
});
}
});
});
});
});
}
});
});
});
}
public override void OnStateExit()
{
base.OnStateExit();
fsm.nextState = false;
}
}
}