21 lines
567 B
C#
21 lines
567 B
C#
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using FSM;
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using ZXKFramework;
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namespace YiLiao.JingMaiLiuZhiZhen
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{
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public class JieGuoState : FsmState<FSMManager>
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{
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public override void OnStateEnter()
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{
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base.OnStateEnter();
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GameManager.Instance.timeCounterManager.StopTimeCounter();
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GameManager.Instance.uiManager.ShowUI<ChengJiPanel>();
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}
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public override void OnStateExit()
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{
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base.OnStateExit();
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GameManager.Instance.uiManager.CloseUI<ChengJiPanel>();
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fsm.nextState = false;
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}
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}
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}
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