41 lines
1.2 KiB
C#

using FSM;
namespace DongWuYiXue.DaoNiaoShu
{
public class QuChuDaoNiaoGuanState : FsmState<FSMManager>
{
public override void OnStateEnter()
{
base.OnStateEnter();
this.Log("进入取出导尿管状态");
fsm.ShowTip(0);
fsm.PlayBgm(0);
fsm.ShowCamera("取出导尿管1_Camera");
fsm.Light_EnableInteraction("导尿管");
fsm.ShowArrow("点击导尿管", "导尿管");
fsm.InteractionDown("导尿管", c =>
{
fsm.HideArrow();
fsm.Unlight_DisableInteraction("导尿管");
fsm.Hide("打开导尿管后");
fsm.ShowCamera("取出导尿管2_Camera");
fsm.PlayClip("取出导尿管_TimeLine", () =>
{
fsm.nextState = true;
});
});
}
public override void OnStateStay()
{
base.OnStateStay();
}
public override void OnStateExit()
{
base.OnStateExit();
fsm.HideArrow();
fsm.Unlight_DisableInteraction("导尿管");
fsm.Hide("打开导尿管后");
fsm.nextState = false;
}
}
}