2025-09-09 15:06:44 +08:00
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using FSM;
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namespace DongWuYiXue.DaoNiaoShu
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{
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public class QuChuDaoNiaoGuanState : FsmState<FSMManager>
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{
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public override void OnStateEnter()
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{
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base.OnStateEnter();
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2025-09-10 19:05:05 +08:00
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this.Log("<22><><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>״̬");
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fsm.ShowTip(0);
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fsm.PlayBgm(0);
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fsm.ShowCamera("ȡ<><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>1_Camera");
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fsm.Light_EnableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
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fsm.ShowArrow("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
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fsm.InteractionDown("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", c =>
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{
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fsm.HideArrow();
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fsm.Unlight_DisableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
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fsm.Hide("<22><EFBFBD><F2BFAAB5><EFBFBD><EFBFBD>ܺ<EFBFBD>");
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fsm.ShowCamera("ȡ<><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>2_Camera");
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fsm.PlayClip("ȡ<><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>_TimeLine", () =>
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{
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fsm.nextState = true;
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});
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});
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2025-09-09 15:06:44 +08:00
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}
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public override void OnStateStay()
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{
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base.OnStateStay();
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}
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public override void OnStateExit()
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{
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base.OnStateExit();
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2025-09-10 19:05:05 +08:00
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fsm.HideArrow();
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fsm.Unlight_DisableInteraction("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
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fsm.Hide("<22><EFBFBD><F2BFAAB5><EFBFBD><EFBFBD>ܺ<EFBFBD>");
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fsm.nextState = false;
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2025-09-09 15:06:44 +08:00
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}
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}
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}
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