25 lines
597 B
C#
25 lines
597 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using ZXKFramework;
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public class SpeakText : UIBase
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{
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public override string Name => "SpeakText";
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public override string GroupName => UIGroupLiao.Speak.ToString();
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public override void HandleEvent(string name, object data)
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{
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}
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public override void ShowData(params object[] obj)
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{
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base.ShowData(obj);
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if(obj.Length != 0)
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{
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transform.FindFirst<Text>("Text").text = (string)obj[0];
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}
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}
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}
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