22 lines
622 B
C#
22 lines
622 B
C#
using UnityEngine.UI;
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using ZXKFramework;
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public class MainPanel : UIBase
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{
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public override string Name => "MainPanel";
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public override string GroupName => UIGroupLiao.Main.ToString();
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private GameModel gameModel;
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public override void HandleEvent(string name, object data)
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{
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}
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public override void Init(IUIManager uictrl)
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{
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base.Init(uictrl);
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gameModel = GetModel<GameModel>();
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}
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public override void Show()
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{
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base.Show();
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transform.FindFirst<Text>("Text").text = gameModel.mainData.GetModuleName(gameModel.GetId());
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}
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}
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