29 lines
662 B
C#
Raw Normal View History

2025-03-11 15:30:07 +08:00
using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
namespace ZXKFramework
{
/// <summary>
/// 面板缩放动画
/// </summary>
public class PanelAnimatorScale : MonoBehaviour
{
private Vector3 objScale = new Vector3();
public float time { get; set; } = 0.3f;
public float baseScale = 0.5f;//刚出现的大小
void Awake()
{
objScale = transform.localScale;
}
void OnEnable()
{
transform.localScale = new Vector3(baseScale, baseScale, baseScale);
transform.DOScale(objScale, time);
}
}
}