19 lines
676 B
C#
19 lines
676 B
C#
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using ZXKFramework;
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using UnityEngine.UI;
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public class WelcomePanel : UIBase
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{
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public override string Name => "WelcomePanel";
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public override string GroupName => UIGroupLiao.Main.ToString();
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public override void HandleEvent(string name, object data){}
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public override void Init(IUIManager uictrl)
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{
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base.Init(uictrl);
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transform.FindFirst<Text>("TitleText").text = LanguageTools.Get(1);
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transform.FindFirst<Text>("EnterText").text = LanguageTools.Get(2);
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transform.FindFirst<Button>("EnterBG").onClick.AddListener(() =>
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{
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Game.Instance.fsm.ChangeState<StartState>();
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});
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}
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}
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