using ZXKFramework; using UnityEngine.UI; public class WelcomePanel : UIBase { public override string Name => "WelcomePanel"; public override string GroupName => UIGroupLiao.Main.ToString(); public override void HandleEvent(string name, object data){} public override void Init(IUIManager uictrl) { base.Init(uictrl); transform.FindFirst("TitleText").text = LanguageTools.Get(1); transform.FindFirst("EnterText").text = LanguageTools.Get(2); transform.FindFirst