122 lines
1.6 KiB
C#
122 lines
1.6 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace ZXKFramework
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{
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public enum ResLoadType
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{
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Resources,
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Assetbundle,
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AssetbundleSimple,
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StreamingAssets,
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Url
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}
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public enum SoundType
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{
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Base,
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Complex
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}
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public enum ObjectPoolType
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{
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Base
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}
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public enum FSMType
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{
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Base
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}
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public enum UIManagerType
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{
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Base
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}
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public enum QASystemType
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{
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Single
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}
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public enum QuestionType
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{
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Single
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}
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public enum UIGroup
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{
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BG,
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Main,
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Tip,
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Top,
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Score
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}
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public enum EventMangerType
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{
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Base
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}
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public enum AdapterType
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{
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PC,
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WEBGL,
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IOS,
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ANDROID,
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Other
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}
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public enum LanguageType
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{
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Chinese,
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English,
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Japanese,
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French
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}
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public enum AnimatorManagerType
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{
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Animator,
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Animation
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}
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public enum IEnumeratorManagerType
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{
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Base
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}
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public enum HttpManagerType
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{
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Base
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}
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public enum SceneManagerType
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{
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Base
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}
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public enum SaveManagerType
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{
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PlayerPrefs,
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Text
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}
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public enum TipManagerType
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{
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Base,
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None
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}
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public enum TipTypeEnum
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{
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Tip,
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TipOneBtn,
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TipTwoBtn,
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TipLit,
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TipUP,
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TipDown
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}
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}
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