15 lines
330 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace ZXKFramework
{
public class FrameworkConsts
{
//事件名字
public const string E_ExitScenes = "E_ExitScenes";//ScenesArgs
public const string E_EnterScenes = "E_EnterScenes";//ScenesArgs
}
}