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2025-03-11 16:24:25 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace ZXKFramework
{
public class FrameworkConsts
{
//<2F>¼<EFBFBD><C2BC><EFBFBD><EFBFBD><EFBFBD>
public const string E_ExitScenes = "E_ExitScenes";//ScenesArgs
public const string E_EnterScenes = "E_EnterScenes";//ScenesArgs
}
}