12 lines
252 B
C#
Raw Normal View History

2025-03-11 16:24:25 +08:00
using UnityEngine;
using System;
using Object = UnityEngine.Object;
namespace ZXKFramework
{
public interface IRes
{
void Load<T>(string assetName, Action<T> action = null) where T : Object;
void UnLoadAll();
}
}