12 lines
252 B
C#
12 lines
252 B
C#
using UnityEngine;
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using System;
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using Object = UnityEngine.Object;
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namespace ZXKFramework
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{
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public interface IRes
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{
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void Load<T>(string assetName, Action<T> action = null) where T : Object;
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void UnLoadAll();
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}
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}
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