2025-01-02 12:15:45 +08:00

32 lines
769 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/********************************************************************************
*Create By CG
*Function 只读,滑条,多选框
*********************************************************************************/
namespace CG.UTility
{
/// <summary>
/// 只读
/// </summary>
public class MyReadOnlyAttribute : PropertyAttribute
{
}
/// <summary>
/// 滑条
/// </summary>
public class MyRangeAttribute : PropertyAttribute
{
public float Min;//最小值
public float Max;//最大值
public MyRangeAttribute(float min, float max)
{
this.Min = min;
this.Max = max;
}
}
}