using System;
using System.IO;
using System.Runtime.InteropServices;
using UnityEngine;
/*******************************************************************************
*Create By CG
*Function
*******************************************************************************/
namespace CG.UTility
{
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenDialogFile
{
public int structSize = 0;
public IntPtr dlgOwner = IntPtr.Zero;
public IntPtr instance = IntPtr.Zero;
public String filter = null;
public String customFilter = null;
public int maxCustFilter = 0;
public int filterIndex = 0;
public String file = null;
public int maxFile = 0;
public String fileTitle = null;
public int maxFileTitle = 0;
public String initialDir = null;
public String title = null;
public int flags = 0;
public short fileOffset = 0;
public short fileExtension = 0;
public String defExt = null;
public IntPtr custData = IntPtr.Zero;
public IntPtr hook = IntPtr.Zero;
public String templateName = null;
public IntPtr reservedPtr = IntPtr.Zero;
public int reservedInt = 0;
public int flagsEx = 0;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenDialogDir
{
public IntPtr hwndOwner = IntPtr.Zero;
public IntPtr pidlRoot = IntPtr.Zero;
public String pszDisplayName = null;
public String lpszTitle = null;
public UInt32 ulFlags = 0;
public IntPtr lpfn = IntPtr.Zero;
public IntPtr lParam = IntPtr.Zero;
public int iImage = 0;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenFileName
{
public int structSize = 0;
public IntPtr dlgOwner = IntPtr.Zero;
public IntPtr instance = IntPtr.Zero;
public String filter = null;
public String customFilter = null;
public int maxCustFilter = 0;
public int filterIndex = 0;
public String file = null;
public int maxFile = 0;
public String fileTitle = null;
public int maxFileTitle = 0;
public String initialDir = null;
public String title = null;
public int flags = 0;
public short fileOffset = 0;
public short fileExtension = 0;
public String defExt = null;
public IntPtr custData = IntPtr.Zero;
public IntPtr hook = IntPtr.Zero;
public String templateName = null;
public IntPtr reservedPtr = IntPtr.Zero;
public int reservedInt = 0;
public int flagsEx = 0;
}
public class FolderBrowserHelper
{
#region Window
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
private static extern bool GetOpenFileName([In, Out] OpenFileName ofn);
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
private static extern bool GetSaveFileName([In, Out] OpenFileName ofn);
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
private static extern bool GetOpenFileName([In, Out] OpenDialogFile ofn);
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
private static extern bool GetSaveFileName([In, Out] OpenDialogFile ofn);
[DllImport("shell32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
private static extern IntPtr SHBrowseForFolder([In, Out] OpenDialogDir ofn);
[DllImport("shell32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
private static extern bool SHGetPathFromIDList([In] IntPtr pidl, [In, Out] char[] fileName);
#endregion
public const string IMAGEFILTER = "图片文件(*.jpg;*.png)\0*.jpg;*.png";
public const string ALLFILTER = "所有文件(*.*)\0*.*";
///
/// 选择文件
///
/// 返回选择文件夹的路径
/// 文件类型筛选器
public static void SelectFile(Action callback, string filter = ALLFILTER)
{
try
{
OpenFileName openFileName = new OpenFileName();
openFileName.structSize = Marshal.SizeOf(openFileName);
// openFileName.initialDir = "初始目录"
openFileName.filter = filter;
openFileName.file = new string(new char[256]);
openFileName.maxFile = openFileName.file.Length;
openFileName.fileTitle = new string(new char[64]);
openFileName.maxFileTitle = openFileName.fileTitle.Length;
openFileName.title = "选择文件";
openFileName.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000008;
if (GetSaveFileName(openFileName))
{
string filepath = openFileName.file; //选择的文件路径;
if (File.Exists(filepath))
{
if (callback != null)
callback(filepath);
return;
}
}
}
catch (Exception e)
{
WDebug.LogError(e);
}
if (callback != null)
callback(string.Empty);
}
///
/// 调用WindowsExploer 并返回所选文件夹路径
///
/// 打开对话框的标题
/// 所选文件夹路径
#if UNITY_EDITOR || UNITY_STANDALONE
public
#elif UNITY_WEBGL
private
#endif
static string GetPathFromWindowsExplorer(string dialogtitle = "请选择下载路径")
{
try
{
OpenDialogDir ofn2 = new OpenDialogDir();
ofn2.pszDisplayName = new string(new char[2048]);
; // 存放目录路径缓冲区
ofn2.lpszTitle = dialogtitle; // 标题
ofn2.ulFlags = 0x00000040; // 新的样式,带编辑框
IntPtr pidlPtr = SHBrowseForFolder(ofn2);
char[] charArray = new char[2048];
for (int i = 0; i < 2048; i++)
{
charArray[i] = '\0';
}
SHGetPathFromIDList(pidlPtr, charArray);
string res = new string(charArray);
res = res.Substring(0, res.IndexOf('\0'));
return res;
}
catch (Exception e)
{
WDebug.LogError(e);
}
return string.Empty;
}
///
/// 打开目录
///
/// 将要打开的文件目录
#if UNITY_EDITOR || UNITY_STANDALONE
public
#elif UNITY_WEBGL
private
#endif
static void OpenFolder(string path)
{
System.Diagnostics.Process.Start("explorer.exe", path);
}
}
}