using CG.Framework; using System; /******************************************************************************** *Create By CG *Function 训练状态 *********************************************************************************/ namespace ZXK.LouDiXvMuNiu { public class TrainState : State { public TrainState(StateContext stateContext) : base(stateContext) { } public override string _SceneName => "TrainExam"; public override void EnterState() { UI_Manage.Instance.ShowPanel("AppSettingPanel", Type.GetType("ZXK.LouDiXvMuNiu.AppSettingPanel"), UIGroup.Top); UI_Manage.Instance.ShowPanel("OperationStepPanel", Type.GetType("ZXK.LouDiXvMuNiu.OperationStepPanel"), UIGroup.Main); } } }