%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &265685189950564712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9056352827034250981} - component: {fileID: 2563233803362016291} - component: {fileID: 8813445469348555200} - component: {fileID: 509783497963066810} m_Layer: 0 m_Name: NeckInjectionPoint_sign m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9056352827034250981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265685189950564712} serializedVersion: 2 m_LocalRotation: {x: -0.19652952, y: 0.021226948, z: -0.0017405632, w: 0.9802666} m_LocalPosition: {x: 0.4292, y: -2.2751, z: 2.3742} m_LocalScale: {x: 0.11737669, y: 0.11737669, z: 0.11737669} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: -22.658, y: 2.627, z: -0.73} --- !u!212 &2563233803362016291 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265685189950564712} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: e1a2e55ec78402f43b712ce9088cad27, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!65 &8813445469348555200 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265685189950564712} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Size: {x: 0.6, y: 0.6, z: 0.05} m_Center: {x: 0, y: 0, z: 0.0000009536743} --- !u!114 &509783497963066810 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265685189950564712} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8c960998de41e524c966ba82cf034f08, type: 3} m_Name: m_EditorClassIdentifier: _rotSpeed: 180