//////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2007-2020 , Inc. All Rights Reserved. // //////////////////////////////////////////////////////////////////////////////// #if UNITY_EDITOR using UnityEditor; #endif using UnityEngine; using GCSeries.Core.Extensions; using GCSeries.Core.Interop; namespace GCSeries.Core.Utility { public static class ZApplicationWindow { //////////////////////////////////////////////////////////////////////// // Public Static Properties //////////////////////////////////////////////////////////////////////// /// /// The virtual desktop position and size in pixels of the /// application window. /// /// /// /// When running from the Unity Editor, the position and size /// correspond to the Game View window. /// public static RectInt Rect { get { return new RectInt(0, 0, 1920, 1080); } } /// /// The size in pixels of the application window. /// /// /// /// When running from the Unity Editor, the size corresponds /// to the Game View window. /// public static Vector2Int Size { get { return Rect.size; } } } }