内容介绍中,面板上加一下对应名称
替换一下音频
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@ -2050,7 +2050,7 @@ RectTransform:
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CanvasRenderer:
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@ -4510,7 +4510,7 @@ GameObject:
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m_ObjectHideFlags: 0
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@ -4523,6 +4523,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 828161309697664316}
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- {fileID: 5015525212453763011}
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@ -6114,7 +6115,7 @@ RectTransform:
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m_Father: {fileID: 1169451575554686425}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 1}
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@ -6568,6 +6569,85 @@ MonoBehaviour:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 828161309697664316}
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- component: {fileID: 7797318633021969621}
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- component: {fileID: 7136238480415974350}
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m_Layer: 5
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m_Name: introduceTitle
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m_GameObject: {fileID: 6660603840970352026}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Father: {fileID: 6909671619946731258}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 4.5195, y: 125}
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m_SizeDelta: {x: 793.99, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6660603840970352026}
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--- !u!114 &7136238480415974350
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6660603840970352026}
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m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
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m_Name:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_Font: {fileID: 12800000, guid: 20ebdb412ee9aec4a9d3005965d9c962, type: 3}
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m_Text: "\u4ECB\u7ECD\u6587\u5B57"
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GameObject:
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m_ObjectHideFlags: 0
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@ -7983,8 +8063,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 808.8, y: -3.300003}
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m_SizeDelta: {x: 3, y: 25.9326}
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m_AnchoredPosition: {x: 808.8, y: 0}
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m_SizeDelta: {x: 3, y: 0}
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m_Pivot: {x: 1, y: 1}
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--- !u!222 &3140508559529235679
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CanvasRenderer:
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@ -9695,9 +9775,9 @@ RectTransform:
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m_Father: {fileID: 6217422223439787322}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 20}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6350466524219599760
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CanvasRenderer:
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@ -577,6 +577,7 @@ namespace ZXK.LouDiXvMuNiu
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UI_Manage.Instance.ClosePanel("ShowToastUIPrefab");
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imgIntroduceGeo.SetActive(false);
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_introduceGeo.SetActive(true);
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_introduceGeo.transform.Find("introduceTitle").GetComponent<Text>().text = obj.ThreeTaskName;
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_trainExplainTxt.text = obj.ProcessDescription;
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if (!string.IsNullOrEmpty(obj.SoundPath))
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{
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