修复vr适配bug
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@ -107,6 +107,7 @@ namespace ZXK.LouDiXvMuNiu
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#endif
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#endif
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GameManager.Instance._EventManager.AddListener<ClickToolArgs>(OnClickToolEvent);
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GameManager.Instance._EventManager.AddListener<ClickToolArgs>(OnClickToolEvent);
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}
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}
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#if VR
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private void VROnClick(ZPointer arg0, int arg1, GameObject arg2)
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private void VROnClick(ZPointer arg0, int arg1, GameObject arg2)
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{
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{
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@ -151,7 +152,6 @@ namespace ZXK.LouDiXvMuNiu
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#if VR
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GameObject enterObj;
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GameObject enterObj;
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private void VROnExit(ZPointer arg0, GameObject arg1)
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private void VROnExit(ZPointer arg0, GameObject arg1)
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{
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{
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