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SetTimeLineCtrl(curObj, previousObj, _CPTimeLineClip, 0); } else { diff --git a/Assets/_Scripts/Application/UI/OperationStepPanel.cs b/Assets/_Scripts/Application/UI/OperationStepPanel.cs index d62b533..0623807 100644 --- a/Assets/_Scripts/Application/UI/OperationStepPanel.cs +++ b/Assets/_Scripts/Application/UI/OperationStepPanel.cs @@ -225,6 +225,18 @@ namespace ZXK.LouDiXvMuNiu { if (obj.ThreeTaskName != GameManager.Instance._DataNiuHandler.CurNiuHandler.PreviousValue.ThreeTaskName) {//ǰֲͬ + + List tempData = GameManager.Instance._DataNiuHandler.NiuStepTypeDic[GameManager.Instance._CurModelType]; + int prepareGeoID = 0; + for (int i = 0; i < tempData.Count; i++) + { + if (tempData[i].ThreeTaskName == ConstCtrl.ThreeTaskName_PrepareGeo) + { + prepareGeoID = tempData[i].id; + } + } + _nextBtn.gameObject.SetActive(obj.id <= prepareGeoID); + NiuSceneMng._Instance.InitPlayAnmState(obj, GameManager.Instance._DataNiuHandler.CurNiuHandler.PreviousValue); } UodateCameraTRID(obj); diff --git a/UserSettings/Layouts/CurrentMaximizeLayout.dwlt b/UserSettings/Layouts/CurrentMaximizeLayout.dwlt index c3a434d..4069d40 100644 --- a/UserSettings/Layouts/CurrentMaximizeLayout.dwlt +++ b/UserSettings/Layouts/CurrentMaximizeLayout.dwlt @@ -26,7 +26,7 @@ MonoBehaviour: m_MinSize: {x: 400, y: 100} m_MaxSize: {x: 32384, y: 16192} vertical: 0 - 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