优化每个动画流程
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@ -1097,14 +1097,14 @@
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|
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@ -2764,7 +2764,7 @@
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|
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|
||||
"ProcessDescription": "输精枪及外套管、保定架、一次性长臂塑料手套、恒温水浴锅、长柄镊子、细管专用剪、0.3%高锰酸钾、消毒纸巾、液氮罐",
|
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@ -3968,7 +3968,7 @@
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|
||||
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|
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|
||||
@ -4036,7 +4036,7 @@
|
||||
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|
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|
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|
||||
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|
||||
@ -4140,7 +4140,7 @@
|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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@ -4435,7 +4435,7 @@
|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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@ -4461,7 +4461,7 @@
|
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|
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|
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|
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|
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|
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|
||||
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|
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@ -4487,7 +4487,7 @@
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|
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|
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|
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|
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|
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"ExamEvvr": "物品穿戴顺序错误",
|
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@ -4513,7 +4513,7 @@
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|
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|
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|
||||
"ExamEvvr": "选择错误,应先打开水龙头洗手",
|
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@ -4539,7 +4539,7 @@
|
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|
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|
||||
"ExamTip": "请按顺序进行相关操作",
|
||||
"ExamEvvr": "选择错误,应用无菌擦手纸擦干",
|
||||
@ -4565,7 +4565,7 @@
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"CameraDefaultTR": "12.02988_-2.153493_39.15527|20.47498_59.70495_0",
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"CameraNearTR2": "",
|
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"QNextNum": 176,
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"QNextNum": 177,
|
||||
"ExamModelBT": "",
|
||||
"ExamTip": "请按顺序进行相关操作",
|
||||
"ExamEvvr": "选择错误,应用消毒凝胶加强消毒",
|
||||
@ -4591,7 +4591,7 @@
|
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"CameraDefaultTR": "9.62813_-2.454801_38.87391|10.59501_54.60008_0",
|
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|
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"QNextNum": 177,
|
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"QNextNum": 178,
|
||||
"ExamModelBT": "",
|
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"ExamTip": "请按顺序进行相关操作",
|
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"ExamEvvr": "选择错误,应穿戴医生工作服",
|
||||
@ -4617,7 +4617,7 @@
|
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"CameraDefaultTR": "9.62813_-2.454801_38.87391|10.59501_54.60008_0",
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|
||||
"QNextNum": 178,
|
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"QNextNum": 180,
|
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|
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"ExamTip": "请选择拿起手套时的捏拿位置",
|
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"ExamEvvr": "选择错误,应捏翻折部位",
|
||||
@ -4867,10 +4867,10 @@
|
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|
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"ThreeTaskName": "物品准备",
|
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|
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|
||||
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|
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|
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|
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"ProcessDescription": "保定架、一次性长臂塑料手套、润滑剂、消毒纸巾、细管、注射器、凯苏枪、胚胎液、保护液",
|
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@ -12057,6 +12235,15 @@ AnimationClip:
|
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weightedMode: 0
|
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 86
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value: 0.284
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
|
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m_PreInfinity: 2
|
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m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
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@ -12096,6 +12283,15 @@ AnimationClip:
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||||
weightedMode: 0
|
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 86
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value: 0.21038
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
@ -12135,6 +12331,15 @@ AnimationClip:
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
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outWeight: 0.33333334
|
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- serializedVersion: 3
|
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time: 86
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value: 1.0162712
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
@ -12174,6 +12379,15 @@ AnimationClip:
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
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outWeight: 0.33333334
|
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- serializedVersion: 3
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time: 86
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value: 0.28388
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
|
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m_PreInfinity: 2
|
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m_PostInfinity: 2
|
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m_RotationOrder: 4
|
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@ -12182,6 +12396,96 @@ AnimationClip:
|
||||
classID: 4
|
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script: {fileID: 0}
|
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flags: 0
|
||||
- serializedVersion: 2
|
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curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 33.916668
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value: -0.1675
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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value: -0.16501
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.x
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path: SM_ShuJingQiang2/jingyexiguan (1)
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classID: 4
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script: {fileID: 0}
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flags: 0
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- serializedVersion: 2
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curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 33.916668
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value: 1.0087
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inSlope: 0
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outWeight: 0.33333334
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
|
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attribute: m_LocalPosition.y
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path: SM_ShuJingQiang2/jingyexiguan (1)
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classID: 4
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script: {fileID: 0}
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flags: 0
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- serializedVersion: 2
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curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 33.916668
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value: 0.2841
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 34
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value: 0.28408
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
|
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m_PostInfinity: 2
|
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m_RotationOrder: 4
|
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attribute: m_LocalPosition.z
|
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path: SM_ShuJingQiang2/jingyexiguan (1)
|
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classID: 4
|
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script: {fileID: 0}
|
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flags: 0
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m_EulerEditorCurves:
|
||||
- serializedVersion: 2
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curve:
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@ -228,6 +228,73 @@ namespace ZXK.LouDiXvMuNiu
|
||||
if (curObj.TaskName != previousObj.TaskName)
|
||||
{
|
||||
InitFirstState();
|
||||
if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_TQFAQCL))
|
||||
{
|
||||
_TQFQTran.Find("SM_Niu_CaShi_an01").gameObject.SetActive(true);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_CSPLCL))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
||||
jiaziGeo.transform.localPosition = new Vector3(-0.3f, 0.5998f, 0.157f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.zero);
|
||||
|
||||
_CSPLTran.Find("SM_Niu_ZhusheB_Bozi_an02renG").gameObject.SetActive(true);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_JZLVJC))
|
||||
{
|
||||
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_RGSJ))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
||||
jiaziGeo.transform.localPosition = new Vector3(-0.485f, 0.5997721f, 2.109f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.zero);
|
||||
GameObject gjj2Geo = UtilitiesMng.GetGeoByName(_toolContain, "工具架2", true);
|
||||
gjj2Geo.gameObject.SetActive(true);
|
||||
_RGSJTran.Find("SM_Niu_RenGongSouJing01").gameObject.SetActive(true);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_CP))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
||||
jiaziGeo.transform.localPosition = new Vector3(-0.81f, 0.632f, 2.883f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.up * -180.0f);
|
||||
|
||||
Transform toolTemp = jiaziGeo.transform.Find("冲卵管");
|
||||
foreach (Transform item in toolTemp)
|
||||
{
|
||||
item.gameObject.SetActive(true);
|
||||
}
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("TrainState"))
|
||||
{//如果训练模式下,物品展示时显示物品
|
||||
if (curObj.ThreeTaskName == ConstCtrl.ThreeTaskName_PrepareGeo)
|
||||
{
|
||||
foreach (Transform item in toolTemp)
|
||||
{
|
||||
item.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_CPTran.Find("SM_Niu_ChongPei01").gameObject.SetActive(true);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_PTXZ))
|
||||
{
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_PTYZ))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
||||
jiaziGeo.transform.localPosition = new Vector3(-0.485f, 0.5997721f, 2.109f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.zero);
|
||||
_RGSJTran.Find("SM_Niu_RenGongSouJing01").gameObject.SetActive(true);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_YYZD))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
||||
jiaziGeo.transform.localPosition = new Vector3(-0.81f, 0.632f, 2.883f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.up * -180.0f);
|
||||
|
||||
_YYZDTran.Find("SM_YinDaoJianCha01").gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
if (curObj.ThreeTaskName != previousObj.ThreeTaskName)
|
||||
{
|
||||
@ -257,34 +324,35 @@ namespace ZXK.LouDiXvMuNiu
|
||||
|
||||
if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_TQFAQCL))
|
||||
{
|
||||
_TQFQTran.Find("SM_Niu_CaShi_an01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _TQFQCLTimeLineClip);
|
||||
SetTimeLineCtrl(curObj, previousObj, _TQFQCLTimeLineClip, 0);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_CSPLCL))
|
||||
{
|
||||
_CSPLTran.Find("SM_Niu_ZhusheB_Bozi_an02renG").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _CSPLCLTimeLineClip);
|
||||
SetTimeLineCtrl(curObj, previousObj, _CSPLCLTimeLineClip, 0);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_JZLVJC))
|
||||
{
|
||||
SetTimeLineCtrl(curObj, previousObj, _JZLVJCTimeLineClip);
|
||||
SetTimeLineCtrl(curObj, previousObj, _JZLVJCTimeLineClip, 0);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_RGSJ))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
||||
jiaziGeo.transform.localPosition = new Vector3(-0.485f, 0.5997721f, 2.109f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.zero);
|
||||
GameObject gjj2Geo = UtilitiesMng.GetGeoByName(_toolContain, "¹¤¾ß¼Ü2", true);
|
||||
gjj2Geo.gameObject.SetActive(true);
|
||||
_RGSJTran.Find("SM_Niu_RenGongSouJing01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _RGSJTimeLineClip);
|
||||
if (GameManager.Instance._StateContext.GetState().Name.Equals("TrainState"))
|
||||
{//如果训练模式下,物品展示时显示物品
|
||||
if (curObj.ThreeTaskName == ConstCtrl.ThreeTaskName_PrepareGeo)
|
||||
{
|
||||
GameObject geoTemp = UtilitiesMng.GetGeoByName(_toolContain, "baodingjiaJH", true);
|
||||
geoTemp.SetActive(true);
|
||||
}
|
||||
SetTimeLineCtrl(curObj, previousObj, _RGSJTimeLineClip, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetTimeLineCtrl(curObj, previousObj, _RGSJTimeLineClip, 5 / 60.0f);
|
||||
}
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_CP))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
||||
jiaziGeo.transform.localPosition = new Vector3(-0.81f, 0.632f, 2.883f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.up * -180.0f);
|
||||
|
||||
Transform toolTemp = jiaziGeo.transform.Find("冲卵管");
|
||||
foreach (Transform item in toolTemp)
|
||||
{
|
||||
@ -299,26 +367,26 @@ namespace ZXK.LouDiXvMuNiu
|
||||
item.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
SetTimeLineCtrl(curObj, previousObj, _CPTimeLineClip, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetTimeLineCtrl(curObj, previousObj, _CPTimeLineClip, 5 / 60.0f);
|
||||
}
|
||||
|
||||
_CPTran.Find("SM_Niu_ChongPei01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _CPTimeLineClip);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_PTXZ))
|
||||
{
|
||||
SetTimeLineCtrl(curObj, previousObj, _PTXZTimeLineClip);
|
||||
SetTimeLineCtrl(curObj, previousObj, _PTXZTimeLineClip, 0);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_PTYZ))
|
||||
{
|
||||
_RGSJTran.Find("SM_Niu_RenGongSouJing01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _PTYZTimeLineClip);
|
||||
SetTimeLineCtrl(curObj, previousObj, _PTYZTimeLineClip, 0);
|
||||
}
|
||||
else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_YYZD))
|
||||
{
|
||||
GameObject jiaziGeo = UtilitiesMng.GetGeoByName(_toolContain, "M_Jiazi_b", true);
|
||||
jiaziGeo.transform.localPosition = new Vector3(-0.81f, 0.632f, 2.883f);
|
||||
jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.up * -180.0f);
|
||||
|
||||
Transform toolTemp = jiaziGeo.transform.Find("开窒器");
|
||||
foreach (Transform item in toolTemp)
|
||||
{
|
||||
@ -335,14 +403,14 @@ namespace ZXK.LouDiXvMuNiu
|
||||
}
|
||||
}
|
||||
_YYZDTran.Find("SM_YinDaoJianCha01").gameObject.SetActive(true);
|
||||
SetTimeLineCtrl(curObj, previousObj, _YYZDTimeLineClip);
|
||||
SetTimeLineCtrl(curObj, previousObj, _YYZDTimeLineClip, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 根据不同任务名称切换动画控制器
|
||||
/// </summary>
|
||||
private void SetTimeLineCtrl(NiuData curObj, NiuData previousObj, PlayableAsset timeAsset)
|
||||
private void SetTimeLineCtrl(NiuData curObj, NiuData previousObj, PlayableAsset timeAsset,double pauseTime)
|
||||
{
|
||||
if (curObj!=null&& previousObj!=null)
|
||||
{
|
||||
@ -352,7 +420,7 @@ namespace ZXK.LouDiXvMuNiu
|
||||
{
|
||||
_curTimeLine.playableAsset = timeAsset;
|
||||
_curTimeLineCtrl.SetDuration();
|
||||
_curTimeLineCtrl.Stop();
|
||||
_curTimeLineCtrl.StopInTime(pauseTime);
|
||||
}
|
||||
}
|
||||
else if (curObj.TaskName.Equals(ConstCtrl.TaskName_OperationPlan))
|
||||
@ -374,7 +442,7 @@ namespace ZXK.LouDiXvMuNiu
|
||||
{
|
||||
_curTimeLine.playableAsset = timeAsset;
|
||||
_curTimeLineCtrl.SetDuration();
|
||||
_curTimeLineCtrl.Stop();
|
||||
_curTimeLineCtrl.StopInTime(pauseTime);
|
||||
}
|
||||
}
|
||||
if (curObj.ThreeTaskName == ConstCtrl.ThreeTaskName_PeoplePlan)
|
||||
@ -849,20 +917,6 @@ namespace ZXK.LouDiXvMuNiu
|
||||
{
|
||||
addAbleTaskName = step.TaskName;
|
||||
}
|
||||
//for (int a = 0; a < modelInfos.Count; a++)
|
||||
//{
|
||||
// if (step.id == modelInfos[a].id)
|
||||
// {
|
||||
// if (step.TaskName != modelInfos[a - 1].TaskName)
|
||||
// {
|
||||
// addAbleTaskName = modelInfos[a - 1].TaskName;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// addAbleTaskName = step.TaskName;
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
}
|
||||
for (int a = 0; a < modelInfos.Count; a++)
|
||||
{
|
||||
|
||||
@ -26,7 +26,7 @@ MonoBehaviour:
|
||||
m_MinSize: {x: 400, y: 100}
|
||||
m_MaxSize: {x: 32384, y: 16192}
|
||||
vertical: 0
|
||||
controlID: 2278
|
||||
controlID: 59131
|
||||
--- !u!114 &2
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
@ -35,23 +35,23 @@ MonoBehaviour:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f817a38900380be47942905e17e7d39b, type: 3}
|
||||
m_EditorHideFlags: 1
|
||||
m_Script: {fileID: 12015, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_MinSize: {x: 100, y: 100}
|
||||
m_MinSize: {x: 200, y: 200}
|
||||
m_MaxSize: {x: 4000, y: 4000}
|
||||
m_TitleContent:
|
||||
m_Text: Timeline
|
||||
m_Image: {fileID: -9173288242387172643, guid: 0000000000000000d000000000000000,
|
||||
m_Text: Game
|
||||
m_Image: {fileID: -6423792434712278376, guid: 0000000000000000d000000000000000,
|
||||
type: 0}
|
||||
m_Tooltip:
|
||||
m_Pos:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 73
|
||||
width: 962
|
||||
height: 609
|
||||
y: 470
|
||||
width: 907
|
||||
height: 521
|
||||
m_SerializedDataModeController:
|
||||
m_DataMode: 0
|
||||
m_PreferredDataMode: 0
|
||||
@ -62,15 +62,70 @@ MonoBehaviour:
|
||||
m_LastAppliedPresetName: Default
|
||||
m_SaveData: []
|
||||
m_OverlaysVisible: 1
|
||||
m_Preferences:
|
||||
editType: 0
|
||||
timeReferenceMode: 0
|
||||
m_LockTracker:
|
||||
m_IsLocked: 0
|
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m_SequenceHierarchy: {fileID: 0}
|
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m_SequencePath:
|
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m_SelectionRoot: 0
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--- !u!114 &16
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MonoBehaviour:
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@ -1058,7 +1058,7 @@ MonoBehaviour:
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@ -1073,9 +1073,9 @@ MonoBehaviour:
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@ -1120,9 +1120,9 @@ MonoBehaviour:
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@ -1145,7 +1145,7 @@ MonoBehaviour:
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- Assets/_Scenes
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- Assets/StreamingAssets/Excel
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@ -1161,7 +1161,7 @@ MonoBehaviour:
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@ -1186,10 +1186,10 @@ MonoBehaviour:
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m_Name:
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@ -1216,7 +1216,7 @@ MonoBehaviour:
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m_ListAreaState:
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m_SelectedInstanceIDs:
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m_HadKeyboardFocusLastEvent: 1
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m_ExpandedInstanceIDs:
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@ -1266,9 +1266,9 @@ MonoBehaviour:
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m_Tooltip:
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m_SerializedDataModeController:
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m_DataMode: 0
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Loading…
x
Reference in New Issue
Block a user