修改角色穿戴手套动画步骤
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@ -791,7 +791,7 @@ namespace ZXK.LouDiXvMuNiu
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public void AnswerSystemInStep(NiuData step)
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public void AnswerSystemInStep(NiuData step)
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{
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{
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string[] answers = step.OptionsAll.Split("|");
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string[] answers = step.OptionsAll.Split("|");
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if (step.id == 244)
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if (step.id == 234)
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{
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{
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PopUpMng.PopAnswerImgQuestions(step.Question, answers, GetOptionIndex(step.OptionRight), () =>
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PopUpMng.PopAnswerImgQuestions(step.Question, answers, GetOptionIndex(step.OptionRight), () =>
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{
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{
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@ -544,7 +544,7 @@ namespace ZXK.LouDiXvMuNiu
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_nearCameraTRTog.gameObject.SetActive(true);
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_nearCameraTRTog.gameObject.SetActive(true);
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if (_nearCameraTRTog.isOn)
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if (_nearCameraTRTog.isOn)
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{
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{
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if (GameManager.Instance._StateContext.GetState().Name.Equals("ExamState") && obj.id == 167)
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if (GameManager.Instance._StateContext.GetState().Name.Equals("ExamState") && obj.id == 160)
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{
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{
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NiuSceneMng._Instance.CameraSetNear2TR(obj);
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NiuSceneMng._Instance.CameraSetNear2TR(obj);
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}
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}
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