diff --git a/Assets/_Scripts/Application/SceneCtrls/NiuSceneMng.cs b/Assets/_Scripts/Application/SceneCtrls/NiuSceneMng.cs index 6eac2b9..f887591 100644 --- a/Assets/_Scripts/Application/SceneCtrls/NiuSceneMng.cs +++ b/Assets/_Scripts/Application/SceneCtrls/NiuSceneMng.cs @@ -265,7 +265,10 @@ if(UnityEngine.EventSystems.EventSystem.current.IsPointerOverGameObject())return jiaziGeo.transform.localPosition = new Vector3(-0.3f, 0.5998f, 0.157f); jiaziGeo.transform.localRotation = Quaternion.Euler(Vector3.zero); - _CSPLTran.Find("SM_Niu_ZhusheB_Bozi_an_B01(2)").gameObject.SetActive(true); + GameObject boziGeo = _CSPLTran.Find("SM_Niu_ZhusheB_Bozi_an_B01(2)").gameObject; + boziGeo.SetActive(true); + boziGeo.transform.Find("Yisheng_ok:Doctor").gameObject.SetActive(false); + boziGeo.transform.Find("SM_XiaoTuiChe_Zhusheqi").gameObject.SetActive(false); } else if (GameManager.Instance._CurModelType.Equals(ConstCtrl.ModuleName_JZLVJC)) {