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userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/Audios/NiuTips/超声波检测法.mp3 b/Assets/StreamingAssets/Audios/NiuTips/超声波检测法.mp3 new file mode 100644 index 0000000..f25d3e9 Binary files /dev/null and b/Assets/StreamingAssets/Audios/NiuTips/超声波检测法.mp3 differ diff --git a/Assets/StreamingAssets/Audios/NiuTips/超声波检测法.mp3.meta b/Assets/StreamingAssets/Audios/NiuTips/超声波检测法.mp3.meta new file mode 100644 index 0000000..40027c0 --- /dev/null +++ b/Assets/StreamingAssets/Audios/NiuTips/超声波检测法.mp3.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: a61dea584b5385b49ac4c5b40e073546 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/Audios/NiuTips/采用CIDR和FSH联合超排.mp3 b/Assets/StreamingAssets/Audios/NiuTips/采用CIDR和FSH联合超排.mp3 new file mode 100644 index 0000000..f0222c3 Binary files /dev/null and b/Assets/StreamingAssets/Audios/NiuTips/采用CIDR和FSH联合超排.mp3 differ diff --git a/Assets/StreamingAssets/Audios/NiuTips/采用CIDR和FSH联合超排.mp3.meta b/Assets/StreamingAssets/Audios/NiuTips/采用CIDR和FSH联合超排.mp3.meta new file mode 100644 index 0000000..6c4a699 --- /dev/null +++ b/Assets/StreamingAssets/Audios/NiuTips/采用CIDR和FSH联合超排.mp3.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 3ce2c4cc943e63047a4a3133c18d34dd +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/Audios/NiuTips/采用FSH+PVP+PGF2α联合用药法.mp3 b/Assets/StreamingAssets/Audios/NiuTips/采用FSH+PVP+PGF2α联合用药法.mp3 new file mode 100644 index 0000000..353bd76 Binary files /dev/null and b/Assets/StreamingAssets/Audios/NiuTips/采用FSH+PVP+PGF2α联合用药法.mp3 differ diff --git a/Assets/StreamingAssets/Audios/NiuTips/采用FSH+PVP+PGF2α联合用药法.mp3.meta b/Assets/StreamingAssets/Audios/NiuTips/采用FSH+PVP+PGF2α联合用药法.mp3.meta new file mode 100644 index 0000000..513d228 --- /dev/null +++ b/Assets/StreamingAssets/Audios/NiuTips/采用FSH+PVP+PGF2α联合用药法.mp3.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: d7edfb8ea47a1134ea9a7df0d135bdcd +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/Audios/NiuTips/阴道检查法.mp3 b/Assets/StreamingAssets/Audios/NiuTips/阴道检查法.mp3 new file mode 100644 index 0000000..4ccfa21 Binary files /dev/null and b/Assets/StreamingAssets/Audios/NiuTips/阴道检查法.mp3 differ diff --git a/Assets/StreamingAssets/Audios/NiuTips/阴道检查法.mp3.meta b/Assets/StreamingAssets/Audios/NiuTips/阴道检查法.mp3.meta new file mode 100644 index 0000000..3c95227 --- /dev/null +++ b/Assets/StreamingAssets/Audios/NiuTips/阴道检查法.mp3.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 1972a2c6fe140724593884509f989105 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/Audios/NiuTips/非手术移植.mp3 b/Assets/StreamingAssets/Audios/NiuTips/非手术移植.mp3 new file mode 100644 index 0000000..f41bb32 Binary files /dev/null and b/Assets/StreamingAssets/Audios/NiuTips/非手术移植.mp3 differ diff --git a/Assets/StreamingAssets/Audios/NiuTips/非手术移植.mp3.meta b/Assets/StreamingAssets/Audios/NiuTips/非手术移植.mp3.meta new file mode 100644 index 0000000..899ee4c --- /dev/null +++ b/Assets/StreamingAssets/Audios/NiuTips/非手术移植.mp3.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8f00a792497cbcf4299de588fe6ab521 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/Excel/NiuData.xlsx b/Assets/StreamingAssets/Excel/NiuData.xlsx index fe4448d..6c075e6 100644 Binary files a/Assets/StreamingAssets/Excel/NiuData.xlsx and b/Assets/StreamingAssets/Excel/NiuData.xlsx differ diff --git a/Assets/StreamingAssets/ExcelJson/NiuData.txt b/Assets/StreamingAssets/ExcelJson/NiuData.txt index 894c643..1935aa7 100644 --- a/Assets/StreamingAssets/ExcelJson/NiuData.txt +++ b/Assets/StreamingAssets/ExcelJson/NiuData.txt @@ -268,7 +268,7 @@ "ToolsName": "", "ModelBT": "yifu", "Operation": "在衣帽间,点击医生工作服,进行工作服的穿戴", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "N007", "VideoPath": "", "TimelineLength": 5, @@ -294,7 +294,7 @@ "ToolsName": "", "ModelBT": "ShortHand", "Operation": "在衣帽间,点击无菌手套,手套被捏在角色手中", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 75, @@ -320,7 +320,7 @@ "ToolsName": "", "ModelBT": "ShortHandTwo", "Operation": "点击角色手中的无菌手套,进行手套的穿戴呈现,主要是对两只手套翻折面的处理\n\n注:这个模块的手套穿戴仍旧是两只短的无菌手套", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 425, @@ -840,7 +840,7 @@ "ToolsName": "", "ModelBT": "FaQingNIU_A03", "Operation": "点击后,弹出提示文字:仍留在此牛栏中", - "ProcessDescription": "奶牛产奶正常,排尿和饮食规律,没有变化。此非发情迹象,无需将该牛转入单独的牛栏中观察", + "ProcessDescription": "母牛产奶正常,排尿和饮食规律,没有变化。此非发情迹象,无需将该牛转入单独的牛栏中观察", "SoundPath": "N013", "VideoPath": "", "TimelineLength": 180, @@ -866,7 +866,7 @@ "ToolsName": "", "ModelBT": "FaQingNIU_A04", "Operation": "点击后,被点击的母牛消失,同时弹出提示文字:已转入单独牛栏中", - "ProcessDescription": "奶牛焦躁不安,易兴奋,食欲减退。此为疑似发情,可将该母牛转入单独的牛栏中观察", + "ProcessDescription": "母牛焦躁不安,易兴奋,食欲减退,外阴有粘液流出。此为疑似发情,可将该母牛转入单独的牛栏中观察", "SoundPath": "N014", "VideoPath": "", "TimelineLength": 180, @@ -970,8 +970,8 @@ "ToolsName": "", "ModelBT": "luanchaoLeft", "Operation": "点击后,呈现该步骤动画", - "ProcessDescription": "完成捏左边卵巢的动作", - "SoundPath": "", + "ProcessDescription": "对左右两侧卵巢进行检查,体会卵巢的形状大小以及卵泡的发育情况", + "SoundPath": "N018", "VideoPath": "", "TimelineLength": 370, "CameraDefaultTR": "", @@ -996,8 +996,8 @@ "ToolsName": "", "ModelBT": "luanchaoRight", "Operation": "点击卵巢后,旁边弹出视频弹窗,播放《母牛发情鉴定_直肠检查法_卵巢的呈现.mp4》\n\n播放完,自动关闭。点击弹窗关闭按钮,同样关闭该弹窗", - "ProcessDescription": "体会卵巢的形状大小以及卵泡的发育情况。卵泡出现期,卵巢稍增大呈梨形。卵泡成熟期,卵泡有一触即破的感觉,此时母牛处于发情盛期", - "SoundPath": "N018", + "ProcessDescription": "", + "SoundPath": "", "VideoPath": "母牛发情鉴定_直肠检查法_卵巢的呈现", "TimelineLength": 0, "CameraDefaultTR": "1.53373_-2.362435_-0.4670869|4.095002_0.8450013_0", @@ -1282,7 +1282,7 @@ "ToolsName": "", "ModelBT": "yifu", "Operation": "在衣帽间,点击医生工作服,进行工作服的穿戴", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "N007", "VideoPath": "", "TimelineLength": 5, @@ -1308,7 +1308,7 @@ "ToolsName": "", "ModelBT": "ShortHand", "Operation": "在衣帽间,点击无菌手套,手套被捏在角色手中", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 75, @@ -1334,7 +1334,7 @@ "ToolsName": "", "ModelBT": "ShortHandTwo", "Operation": "点击角色手中的无菌手套,进行手套的穿戴呈现,主要是对两只手套翻折面的处理\n\n注:这个模块的手套穿戴仍旧是两只短的无菌手套", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 425, @@ -2426,7 +2426,7 @@ "ToolsName": "", "ModelBT": "yifu", "Operation": "在衣帽间,点击医生工作服,进行工作服的穿戴", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "N007", "VideoPath": "", "TimelineLength": 5, @@ -2452,7 +2452,7 @@ "ToolsName": "", "ModelBT": "ShortHand", "Operation": "在衣帽间,点击无菌手套,手套被捏在角色手中", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 75, @@ -2478,7 +2478,7 @@ "ToolsName": "", "ModelBT": "ShortHandTwo", "Operation": "点击角色手中的无菌手套,进行手套的穿戴呈现,主要是对两只手套翻折面的处理\n\n注:这个模块的手套穿戴仍旧是两只短的无菌手套", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 425, @@ -2505,7 +2505,7 @@ "ModelBT": "SM_zaiwutai_anniu", "Operation": "点击开关,开启设备。", "ProcessDescription": "打开恒温载物台设备开关,将温度调整至38℃左右", - "SoundPath": "N034", + "SoundPath": "N107", "VideoPath": "", "TimelineLength": 30, "CameraDefaultTR": "0.9437199_-2.559436_39.45013|20.995_0.1950044_0", @@ -2513,7 +2513,7 @@ "CameraNearTR2": "", "QNextNum": 0, "ExamModelBT": "", - "ExamTip": "", + "ExamTip": "请按顺序进行相关操作", "ExamEvvr": "", "Question": "", "OptionsAll": "", @@ -2531,7 +2531,7 @@ "ModelBT": "SM_zaiwutai_01", "Operation": "点击数显屏,变换温度", "ProcessDescription": "打开恒温载物台设备开关,将温度调整至38℃左右", - "SoundPath": "N034", + "SoundPath": "", "VideoPath": "", "TimelineLength": 90, "CameraDefaultTR": "0.9437199_-2.559436_39.45013|20.995_0.1950044_0", @@ -2557,7 +2557,7 @@ "ModelBT": "SM_BoLiBang", "Operation": "(桌上放四根玻璃棒、一瓶生理盐水、一排三个试管的精液样本)\n\n(1)玻璃棒D高亮,点击后,用玻璃棒D蘸取后,放置在载玻片的其中一个凹槽里。再重复两次。(三个凹槽,分别放三滴生理盐水)。\n(1)玻璃棒A高亮,点击后,用玻璃棒A蘸在试管中蘸取精液,滴到第一个带生理盐水的凹槽里。\n另外两个,自动重复上述操作。", "ProcessDescription": "用消过毒的玻璃棒,取一小滴精液,与等量的生理盐水混匀滴在载玻片上,然后盖上盖玻片,厚薄要均匀适中,放在显微镜下检查精子的活动情况", - "SoundPath": "N035", + "SoundPath": "N034", "VideoPath": "", "TimelineLength": 570, "CameraDefaultTR": "0.9437199_-2.559436_39.45013|20.995_0.1950044_0", @@ -2583,7 +2583,7 @@ "ModelBT": "SM_BoLiBang (1)", "Operation": "(桌上放四根玻璃棒、一瓶生理盐水、一排三个试管的精液样本)\n\n(1)玻璃棒D高亮,点击后,用玻璃棒D蘸取后,放置在载玻片的其中一个凹槽里。再重复两次。(三个凹槽,分别放三滴生理盐水)。\n(0)玻璃棒A高亮,点击后,用玻璃棒A蘸在试管中蘸取精液,滴到第一个带生理盐水的凹槽里。\n另外两个,自动重复上述操作。", "ProcessDescription": "用消过毒的玻璃棒,取一小滴精液,与等量的生理盐水混匀滴在载玻片上,然后盖上盖玻片,厚薄要均匀适中,放在显微镜下检查精子的活动情况", - "SoundPath": "N035", + "SoundPath": "", "VideoPath": "", "TimelineLength": 450, "CameraDefaultTR": "0.9437199_-2.559436_39.45013|20.995_0.1950044_0", @@ -2609,7 +2609,7 @@ "ModelBT": "SM_BoLiBang (2)", "Operation": "(桌上放四根玻璃棒、一瓶生理盐水、一排三个试管的精液样本)\n\n(1)玻璃棒D高亮,点击后,用玻璃棒D蘸取后,放置在载玻片的其中一个凹槽里。再重复两次。(三个凹槽,分别放三滴生理盐水)。\n(1)玻璃棒A高亮,点击后,用玻璃棒A蘸在试管中蘸取精液,滴到第一个带生理盐水的凹槽里。\n另外两个,自动重复上述操作。", "ProcessDescription": "用消过毒的玻璃棒,取一小滴精液,与等量的生理盐水混匀滴在载玻片上,然后盖上盖玻片,厚薄要均匀适中,放在显微镜下检查精子的活动情况", - "SoundPath": "N035", + "SoundPath": "", "VideoPath": "", "TimelineLength": 450, "CameraDefaultTR": "0.9437199_-2.559436_39.45013|20.995_0.1950044_0", @@ -2635,7 +2635,7 @@ "ModelBT": "SM_BoLiBang (3)", "Operation": "(桌上放四根玻璃棒、一瓶生理盐水、一排三个试管的精液样本)\n\n(1)玻璃棒D高亮,点击后,用玻璃棒D蘸取后,放置在载玻片的其中一个凹槽里。再重复两次。(三个凹槽,分别放三滴生理盐水)。\n(2)玻璃棒A高亮,点击后,用玻璃棒A蘸在试管中蘸取精液,滴到第一个带生理盐水的凹槽里。\n另外两个,自动重复上述操作。", "ProcessDescription": "用消过毒的玻璃棒,取一小滴精液,与等量的生理盐水混匀滴在载玻片上,然后盖上盖玻片,厚薄要均匀适中,放在显微镜下检查精子的活动情况", - "SoundPath": "N035", + "SoundPath": "", "VideoPath": "", "TimelineLength": 450, "CameraDefaultTR": "0.9437199_-2.559436_39.45013|20.995_0.1950044_0", @@ -2661,7 +2661,7 @@ "ModelBT": "盖玻片", "Operation": "点击盖玻片后,盖玻片盖在载玻片上,两者移至显微镜上的恒温载物台上", "ProcessDescription": "用消过毒的玻璃棒,取一小滴精液,与等量的生理盐水混匀滴在载玻片上,然后盖上盖玻片,厚薄要均匀适中,放在显微镜下检查精子的活动情况", - "SoundPath": "N035", + "SoundPath": "", "VideoPath": "", "TimelineLength": 420, "CameraDefaultTR": "0.9437199_-2.559436_39.45013|20.995_0.1950044_0", @@ -2687,7 +2687,7 @@ "ModelBT": "双筒显微镜", "Operation": "点击后,出现对应的显微镜下的精子视频", "ProcessDescription": "用消过毒的玻璃棒,取一小滴精液,与等量的生理盐水混匀滴在载玻片上,然后盖上盖玻片,厚薄要均匀适中,放在显微镜下检查精子的活动情况", - "SoundPath": "N035", + "SoundPath": "", "VideoPath": "", "TimelineLength": 300, "CameraDefaultTR": "0.9437199_-2.559436_39.45013|20.995_0.1950044_0", @@ -2739,7 +2739,7 @@ "ModelBT": "载玻片", "Operation": "点击显微镜上的(盖玻片+载玻片),模型平移,将第三个凹槽对准显微镜", "ProcessDescription": "依次对另外两份精液进行检查,判定精子活力", - "SoundPath": "N035", + "SoundPath": "", "VideoPath": "", "TimelineLength": 330, "CameraDefaultTR": "0.9437199_-2.559436_39.45013|20.995_0.1950044_0", @@ -2765,7 +2765,7 @@ "ModelBT": "", "Operation": "出现图示中的判定面板,(选项不可选择,被淘汰选项边框高亮),点击确定后,完成此步骤", "ProcessDescription": "依次对另外两份精液进行检查,判定精子活力", - "SoundPath": "N035", + "SoundPath": "", "VideoPath": "", "TimelineLength": 0, "CameraDefaultTR": "0.9437199_-2.559436_39.45013|20.995_0.1950044_0", @@ -3076,7 +3076,7 @@ "ToolsName": "", "ModelBT": "yifu", "Operation": "在衣帽间,点击医生工作服,进行工作服的穿戴", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "N007", "VideoPath": "", "TimelineLength": 5, @@ -3102,7 +3102,7 @@ "ToolsName": "", "ModelBT": "LongHand", "Operation": "在衣帽间,点击无菌手套,手套被捏在角色手中", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 75, @@ -3128,7 +3128,7 @@ "ToolsName": "", "ModelBT": "LongHandTwo", "Operation": "点击角色手中的无菌手套,进行手套的穿戴呈现,主要是对两只手套翻折面的处理\n\n注:这个模块的手套其中一只是长的", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 425, @@ -3211,7 +3211,7 @@ "VideoPath": "", "TimelineLength": 170, "CameraDefaultTR": "2.001848_-2.213458_-0.9590518|10.725_1.040002_0", - "CameraNearTR": "2.198567_-2.51265_0.1442735|22.295_1.690001_0", + "CameraNearTR": "2.349727_-2.723138_0.1350569|22.52608_8.179962_0", "CameraNearTR2": "", "QNextNum": 125, "ExamModelBT": "", @@ -3263,7 +3263,7 @@ "VideoPath": "", "TimelineLength": 300, "CameraDefaultTR": "2.001848_-2.213458_-0.9590518|10.725_1.040002_0", - "CameraNearTR": "1.569078_-2.51265_0.1643406|22.295_0.520002_0", + "CameraNearTR": "2.198567_-2.51265_0.1442735|22.295_1.690001_0", "CameraNearTR2": "", "QNextNum": 127, "ExamModelBT": "", @@ -3341,7 +3341,7 @@ "VideoPath": "", "TimelineLength": 180, "CameraDefaultTR": "2.001848_-2.213458_-0.9590518|10.725_1.040002_0", - "CameraNearTR": "1.569078_-2.51265_0.1643406|22.295_0.520002_0", + "CameraNearTR": "2.198567_-2.51265_0.1442735|22.295_1.690001_0", "CameraNearTR2": "", "QNextNum": 130, "ExamModelBT": "", @@ -4012,7 +4012,7 @@ "ToolsName": "", "ModelBT": "yifu", "Operation": "在衣帽间,点击医生工作服,进行工作服的穿戴", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "N007", "VideoPath": "", "TimelineLength": 5, @@ -4038,7 +4038,7 @@ "ToolsName": "", "ModelBT": "ShortHand", "Operation": "在衣帽间,点击无菌手套,手套被捏在角色手中", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 75, @@ -4064,7 +4064,7 @@ "ToolsName": "", "ModelBT": "ShortHandTwo", "Operation": "点击角色手中的无菌手套,进行手套的穿戴呈现,主要是对两只手套翻折面的处理\n\n注:这个模块的手套穿戴仍旧是两只短的无菌手套", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 425, @@ -4740,7 +4740,7 @@ "ToolsName": "", "ModelBT": "yifu", "Operation": "在衣帽间,点击医生工作服,进行工作服的穿戴", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "N007", "VideoPath": "", "TimelineLength": 5, @@ -4766,7 +4766,7 @@ "ToolsName": "", "ModelBT": "ShortHand", "Operation": "在衣帽间,点击无菌手套,手套被捏在角色手中", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 75, @@ -4792,7 +4792,7 @@ "ToolsName": "", "ModelBT": "ShortHandTwo", "Operation": "点击角色手中的无菌手套,进行手套的穿戴呈现,主要是对两只手套翻折面的处理\n\n注:这个模块的手套穿戴仍旧是两只短的无菌手套", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 425, @@ -4848,7 +4848,7 @@ "SoundPath": "", "VideoPath": "", "TimelineLength": 420, - "CameraDefaultTR": "0.9437199_-2.559436_39.45013|20.995_0.1950044_0", + "CameraDefaultTR": "1.810168_-2.559436_39.51733|14.81206_298.6974_0", "CameraNearTR": "", "CameraNearTR2": "", "QNextNum": 188, @@ -5182,7 +5182,7 @@ "ToolsName": "", "ModelBT": "yifu", "Operation": "在衣帽间,点击医生工作服,进行工作服的穿戴", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "N007", "VideoPath": "", "TimelineLength": 5, @@ -5208,7 +5208,7 @@ "ToolsName": "", "ModelBT": "LongHand", "Operation": "在衣帽间,点击无菌手套,手套被捏在角色手中", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 75, @@ -5234,7 +5234,7 @@ "ToolsName": "", "ModelBT": "LongHandTwo", "Operation": "点击角色手中的无菌手套,进行手套的穿戴呈现,主要是对两只手套翻折面的处理\n\n注:这个模块的手套其中一只是长的", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 425, @@ -5702,7 +5702,7 @@ "ToolsName": "", "ModelBT": "", "Operation": "", - "ProcessDescription": "妊娠诊断是确定母牛配种后是否已经妊娠的一项技术。搞好妊娠诊断,可以防止母牛空怀提高繁殖率,尤其是早期妊娠诊断更为重要。经妊娠诊断,对确定已经妊娠的母牛,应加强饲养管理,保证胎儿的发育,维持母牛的健康;对未妊娠的母牛,及时检查,找出未孕原因,采取应的技术措施。生产中常用的妊娠诊断方法有六种:外部观察法、巩膜血管诊断法、乳汁血液孕酮测定法、阴道检查法、直肠检查法、超声波检查法", + "ProcessDescription": "妊娠诊断是确定母牛配种后是否已经妊娠的一项技术。搞好妊娠诊断,可以防止母牛空怀提高繁殖率,尤其是早期妊娠诊断更为重要。经妊娠诊断,对确定已经妊娠的母牛,应加强饲养管理,保证胎儿的发育,维持母牛的健康;对未妊娠的母牛,及时检查,找出未孕原因,采取相应的技术措施。生产中常用的妊娠诊断方法有六种:外部观察法、巩膜血管诊断法、乳汁血液孕酮测定法、阴道检查法、直肠检查法、超声波检查法", "SoundPath": "N098", "VideoPath": "", "TimelineLength": 0, @@ -5988,7 +5988,7 @@ "ToolsName": "", "ModelBT": "yifu", "Operation": "在衣帽间,点击医生工作服,进行工作服的穿戴", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "N007", "VideoPath": "", "TimelineLength": 5, @@ -6014,7 +6014,7 @@ "ToolsName": "", "ModelBT": "LongHand", "Operation": "在衣帽间,点击无菌手套,手套被捏在角色手中", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 75, @@ -6040,7 +6040,7 @@ "ToolsName": "", "ModelBT": "LongHandTwo", "Operation": "点击角色手中的无菌手套,进行手套的穿戴呈现,主要是对两只手套翻折面的处理\n\n注:这个模块的手套其中一只是长的", - "ProcessDescription": "穿戴医生工作服与无菌手套", + "ProcessDescription": "穿戴工作服与无菌手套", "SoundPath": "", "VideoPath": "", "TimelineLength": 425, @@ -6067,7 +6067,7 @@ "ModelBT": "SM_KaiZhiQi", "Operation": "点击选择开窒器,开窒器插入的时候,窄的那个角度和阴门对齐,进入后,旋转90°,张开,查看。", "ProcessDescription": "向阴道内插入开膣器,感到有阻力时,旋转90°打开开窒器进行观察", - "SoundPath": "", + "SoundPath": "N109", "VideoPath": "", "TimelineLength": 245, "CameraDefaultTR": "1.736094_-2.30378_0.1808459|7.539989_0.1299907_0", @@ -6092,11 +6092,11 @@ "ToolsName": "", "ModelBT": "SM_KaiZhiQi", "Operation": "", - "ProcessDescription": "可看到黏膜苍白、干燥,宫颈口关闭,向一侧倾斜。妊娠达1.5-5个月时,子宫塞的颜色变黄、浓稠;6个月后,黏液变得稀薄、透明,有些排出体外,在阴门下方结成痂块。子宫颈位置前移,阴道变得深长", + "ProcessDescription": "向阴道内插入开膣器,感到有阻力时,旋转90°打开开窒器进行观察", "SoundPath": "", "VideoPath": "", "TimelineLength": 60, - "CameraDefaultTR": "1.736094_-2.30378_0.1808459|7.539989_0.1299907_0", + "CameraDefaultTR": "2.349576_-1.960312_1.437607|25.73994_311.6749_0", "CameraNearTR": "1.889006_-2.411253_2.07753|6.759944_269.5549_0", "CameraNearTR2": "", "QNextNum": 236, @@ -6118,11 +6118,11 @@ "ToolsName": "", "ModelBT": "SM_KaiZhiQi", "Operation": "拿出开窒器时,点击选择开窒器,开窒器调整至微微张开的状态(以免夹肉),旋转90°,拿出", - "ProcessDescription": "完成检查后,将开窒器调整至微微张开的状态,旋转90°,取出", + "ProcessDescription": "向阴道内插入开膣器,感到有阻力时,旋转90°打开开窒器进行观察", "SoundPath": "", "VideoPath": "", "TimelineLength": 85, - "CameraDefaultTR": "1.736094_-2.30378_0.1808459|7.539989_0.1299907_0", + "CameraDefaultTR": "2.349576_-1.960312_1.437607|25.73994_311.6749_0", "CameraNearTR": "1.889006_-2.411253_2.07753|6.759944_269.5549_0", "CameraNearTR2": "", "QNextNum": 237, @@ -6144,12 +6144,12 @@ "ToolsName": "", "ModelBT": "SM_KaiZhiQi", "Operation": "", - "ProcessDescription": "", - "SoundPath": "", + "ProcessDescription": "可看到黏膜苍白、干燥,宫颈口关闭,向一侧倾斜。妊娠达1.5-5个月时,子宫塞的颜色变黄、浓稠;6个月后,黏液变得稀薄、透明,有些排出体外,在阴门下方结成痂块。子宫颈位置前移,阴道变得深长", + "SoundPath": "N110", "VideoPath": "", "TimelineLength": 50, - "CameraDefaultTR": "", - "CameraNearTR": "", + "CameraDefaultTR": "2.349576_-1.960312_1.437607|25.73994_311.6749_0", + "CameraNearTR": "1.806969_-2.411253_2.099682|5.502867_260.2986_0", "CameraNearTR2": "", "QNextNum": 238, "ExamModelBT": "", @@ -6170,12 +6170,12 @@ "ToolsName": "", "ModelBT": "SM_KaiZhiQi", "Operation": "", - "ProcessDescription": "", - "SoundPath": "", + "ProcessDescription": "完成检查后,将开窒器调整至微微张开的状态,旋转90°,取出", + "SoundPath": "N111", "VideoPath": "", "TimelineLength": 230, - "CameraDefaultTR": "", - "CameraNearTR": "", + "CameraDefaultTR": "2.349576_-1.960312_1.437607|25.73994_311.6749_0", + "CameraNearTR": "1.889006_-2.411253_2.07753|6.759944_269.5549_0", "CameraNearTR2": "", "QNextNum": 240, "ExamModelBT": "", diff --git a/Assets/_Scenes/TrainExam.unity b/Assets/_Scenes/TrainExam.unity index 08d9215..11d0adb 100644 --- a/Assets/_Scenes/TrainExam.unity +++ b/Assets/_Scenes/TrainExam.unity @@ -9157,6 +9157,16 @@ PrefabInstance: propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} + - target: {fileID: -445645071488030505, guid: 1a572f87ae266a642a4b86b217c62b02, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: fb2fc7274e18936499431450cba4e786, type: 2} + - target: {fileID: 449320573982454411, guid: 1a572f87ae266a642a4b86b217c62b02, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: fb2fc7274e18936499431450cba4e786, type: 2} - target: {fileID: 919132149155446097, guid: 1a572f87ae266a642a4b86b217c62b02, type: 3} propertyPath: m_Name @@ -11645,6 +11655,11 @@ PrefabInstance: propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} + - target: {fileID: 8187562776276981091, guid: 7e4d4b6291716ce4abbd61bd378f043c, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 42b0e4c60be34a64b93ecc45a4a71f3c, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: @@ -12912,11 +12927,21 @@ 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m_GameObject: {fileID: 909784101} m_Enabled: 1 serializedVersion: 3 - m_PlayableAsset: {fileID: 11400000, guid: 6acea7bd7fc40ec45b3f84dbc855296c, type: 2} + m_PlayableAsset: {fileID: 11400000, guid: 650596eb2f54a364eaf5458ae2439d75, type: 2} m_InitialState: 0 m_WrapMode: 2 m_DirectorUpdateMode: 1 @@ -21370,6 +21455,11 @@ PrefabInstance: propertyPath: m_StaticEditorFlags value: 65 objectReference: {fileID: 0} + - target: {fileID: -5729763503113622313, guid: 6d0303911f413ab4391ab98ee2c2f263, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} - target: {fileID: -5729763503113622313, guid: 6d0303911f413ab4391ab98ee2c2f263, type: 3} propertyPath: m_StaticEditorFlags @@ -21478,7 +21568,7 @@ PrefabInstance: - target: {fileID: 874322281074094899, guid: 6d0303911f413ab4391ab98ee2c2f263, type: 3} propertyPath: m_IsActive - value: 1 + value: 0 objectReference: {fileID: 0} - target: {fileID: 874322281074094899, guid: 6d0303911f413ab4391ab98ee2c2f263, type: 3} @@ -27710,6 +27800,11 @@ PrefabInstance: propertyPath: m_Name value: ChongPei objectReference: {fileID: 0} + - target: {fileID: 23327482467041399, guid: 32663e00aee4d9443912b54b0c9a0412, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} - target: {fileID: 1622878980855991620, guid: 32663e00aee4d9443912b54b0c9a0412, type: 3} propertyPath: m_LocalScale.x @@ -34004,6 +34099,11 @@ PrefabInstance: propertyPath: m_TagString value: nohide objectReference: {fileID: 0} + - target: {fileID: 1502773618022210003, guid: 06d6adaae0ffc8848bf916345a7d0d3f, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: e7bcb6fa2ef10d844bc1d0cb4377f0f3, type: 2} - target: {fileID: 4428083411317959166, guid: 06d6adaae0ffc8848bf916345a7d0d3f, type: 3} propertyPath: m_Materials.Array.data[0] @@ -34024,6 +34124,11 @@ PrefabInstance: propertyPath: m_Materials.Array.data[3] value: objectReference: {fileID: 2100000, guid: 510df449ef6c42747af4d800bce8633d, type: 2} + - target: {fileID: 8187562776276981091, guid: 06d6adaae0ffc8848bf916345a7d0d3f, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 42b0e4c60be34a64b93ecc45a4a71f3c, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] @@ -35355,11 +35460,26 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 821119536} m_Modifications: + - target: {fileID: 459866307083479860, guid: 305127595780e944bbfe0f2165386862, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ff8a22b409da0da46a3d6eb070d7fbec, type: 2} + - target: {fileID: 1171622037727320334, guid: 305127595780e944bbfe0f2165386862, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ff8a22b409da0da46a3d6eb070d7fbec, type: 2} - target: {fileID: 2059302767869141186, guid: 305127595780e944bbfe0f2165386862, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} + - target: {fileID: 2289300910866331996, guid: 305127595780e944bbfe0f2165386862, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: fb2fc7274e18936499431450cba4e786, type: 2} - target: {fileID: 5099193181739635247, guid: 305127595780e944bbfe0f2165386862, type: 3} propertyPath: m_IsActive @@ -35380,6 +35500,11 @@ PrefabInstance: propertyPath: m_LocalPosition.y value: -11.218 objectReference: {fileID: 0} + - target: {fileID: 6960513423474239931, guid: 305127595780e944bbfe0f2165386862, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: fb2fc7274e18936499431450cba4e786, type: 2} - target: {fileID: 7673003565121420026, guid: 305127595780e944bbfe0f2165386862, type: 3} propertyPath: m_IsActive diff --git a/Assets/_Scripts/Application/SceneCtrls/NiuSceneMng.cs b/Assets/_Scripts/Application/SceneCtrls/NiuSceneMng.cs index eb04f10..49ae750 100644 --- a/Assets/_Scripts/Application/SceneCtrls/NiuSceneMng.cs +++ b/Assets/_Scripts/Application/SceneCtrls/NiuSceneMng.cs @@ -114,12 +114,17 @@ namespace ZXK.LouDiXvMuNiu _CurSceneStep = tempData[0]; } - GameManager.Instance._DataNiuHandler.CurNiuHandler.Value = _CurSceneStep; - if (GameManager.Instance._loopPopExplain) { GameObject explainContainGeo = UI_Manage.Instance.ShowPanel("ExplainContainPanel", System.Type.GetType("ZXK.LouDiXvMuNiu.ExplainContainPanel"), UIGroup.Tip); - explainContainGeo.GetComponent().InitUIState(true); + explainContainGeo.GetComponent().InitUIState(true, () => + { + GameManager.Instance._DataNiuHandler.CurNiuHandler.Value = _CurSceneStep; + }); + } + else + { + GameManager.Instance._DataNiuHandler.CurNiuHandler.Value = _CurSceneStep; } } private void Update() diff --git a/Assets/_Scripts/Application/UI/ExplainContainPanel.cs b/Assets/_Scripts/Application/UI/ExplainContainPanel.cs index c24ae00..27dae32 100644 --- a/Assets/_Scripts/Application/UI/ExplainContainPanel.cs +++ b/Assets/_Scripts/Application/UI/ExplainContainPanel.cs @@ -36,7 +36,7 @@ namespace ZXK.LouDiXvMuNiu _popLoop.isOn = !GameManager.Instance._loopPopExplain; } - public void InitUIState(bool AutoPop) + public void InitUIState(bool AutoPop,System.Action firstCloseCallBack = null) { _isFirstEnter = AutoPop; _popLoop.gameObject.SetActive(AutoPop); @@ -64,6 +64,7 @@ namespace ZXK.LouDiXvMuNiu { UI_Manage.Instance.ClosePanel("ExplainContainPanel"); CG.UTility.PopUpMng._TriAble = true; + firstCloseCallBack?.Invoke(); } else { _trainTog.isOn = false; diff --git a/Assets/_Scripts/Application/UI/OperationStepPanel.cs b/Assets/_Scripts/Application/UI/OperationStepPanel.cs index fe82a10..df19e7f 100644 --- a/Assets/_Scripts/Application/UI/OperationStepPanel.cs +++ b/Assets/_Scripts/Application/UI/OperationStepPanel.cs @@ -57,6 +57,7 @@ namespace ZXK.LouDiXvMuNiu _nearCameraTRTog = GetWedage("NearTR_N").GetComponent(); _creatCameraTR = GetWedage("CreatCameraPosBtn_N").GetComponent