diff --git a/Assets/Resources/UIPrefabs/OperationStepPanel.prefab b/Assets/Resources/UIPrefabs/OperationStepPanel.prefab index c94fbf7..4f06788 100644 --- a/Assets/Resources/UIPrefabs/OperationStepPanel.prefab +++ b/Assets/Resources/UIPrefabs/OperationStepPanel.prefab @@ -4606,7 +4606,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 35, y: 0} - m_SizeDelta: {x: 215, y: 1} + m_SizeDelta: {x: 160, y: 1} m_Pivot: {x: 0, y: 0.5} --- !u!222 &6847311756477705362 CanvasRenderer: @@ -8669,7 +8669,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 250, y: 25} + m_SizeDelta: {x: 195, y: 25} m_Pivot: {x: 0, y: 1} --- !u!222 &4927377318815481668 CanvasRenderer: diff --git a/Assets/_Scripts/Application/UI/OperationStepPanel.cs b/Assets/_Scripts/Application/UI/OperationStepPanel.cs index c725e5e..b2421bf 100644 --- a/Assets/_Scripts/Application/UI/OperationStepPanel.cs +++ b/Assets/_Scripts/Application/UI/OperationStepPanel.cs @@ -225,11 +225,11 @@ namespace ZXK.LouDiXvMuNiu RectTransform stepSmallRectTran = stepSmallGeo.GetComponent(); int smallNumber = smallParent.childCount - 2;//多减掉一个隐藏的预制体 stepSmallRectTran.anchoredPosition = new Vector2(stepSmallRectTran.anchoredPosition.x, -(_smallItemSizeY + _smallItemIntervalY) * smallNumber - extensionTxt); - //if (CG.UTility.UtilitiesMng.GetTransCharNum(contentStr) > 25) - //{ - // extensionTxt += _smallItemSizeY; - // stepSmallRectTran.sizeDelta = new Vector2(stepSmallRectTran.sizeDelta.x, _smallItemSizeY + _smallItemSizeY); - //} + if (CG.UTility.UtilitiesMng.GetTransCharNum(contentStr) > 25) + { + extensionTxt += _smallItemSizeY; + stepSmallRectTran.sizeDelta = new Vector2(stepSmallRectTran.sizeDelta.x, _smallItemSizeY + _smallItemSizeY); + } stepBigRect.sizeDelta = new Vector2(stepBigRect.sizeDelta.x, -_smallParentInitPosY - _smallItemIntervalY + _smallItemSizeY + (_smallItemSizeY + _smallItemIntervalY) * smallNumber + extensionTxt); smallParent.sizeDelta = new Vector2(smallParent.sizeDelta.x, _smallItemSizeY + (_smallItemSizeY + _smallItemIntervalY) * smallNumber + extensionTxt); stepSmallGeo.SetActive(true);