23 lines
743 B
C#
23 lines
743 B
C#
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using UnityEngine;
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public class Global
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{
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Global() { }
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#if UNITY_WEBGL && !UNITY_EDITOR
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public static string dataPath = Application.dataPath + "/Data";
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#else
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public static string dataPath = Application.dataPath + "/../Data";
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#endif
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public static string deviceIconsPath = dataPath + "/DeviceIcons/";
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public static string audioPath = dataPath + "/Audio/";
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public static string appXmlPath = dataPath + "/App.xml";
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public static string imagePath = dataPath + "/Image/";
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public static string videoPath = dataPath + "/Video/";
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public static string xmlPath = dataPath + "/Xml/";
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public static string reportPath = dataPath + "/Report/";
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public static string reportDemoPath = reportPath + "Demo.docx";
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}
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