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2025-01-02 12:15:45 +08:00
using CG.Framework;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/*******************************************************************************
*Create By CG
*Function
*******************************************************************************/
namespace ZXK.LouDiXvMuNiu
{
public class ClickToolArgs : IGameEvent
{
public string SelectTool;
}
}