VirtualFramework/Assets/Scripts/UI/UIFengGuangJingBSKPanel.Designer.cs

62 lines
1.1 KiB
C#

using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:289ac901-5d37-4e56-9c98-9e6df1f6f9d8
public partial class UIFengGuangJingBSKPanel
{
public const string Name = "UIFengGuangJingBSKPanel";
[SerializeField]
public UnityEngine.UI.Image BG;
[SerializeField]
public UnityEngine.UI.Toggle BS;
[SerializeField]
public UnityEngine.UI.Toggle ZML;
[SerializeField]
public UnityEngine.UI.Toggle HBS;
[SerializeField]
public UnityEngine.UI.Toggle HSJJS;
[SerializeField]
public UnityEngine.UI.Toggle LBS;
private UIFengGuangJingBSKPanelData mPrivateData = null;
protected override void ClearUIComponents()
{
BG = null;
BS = null;
ZML = null;
HBS = null;
HSJJS = null;
LBS = null;
mData = null;
}
public UIFengGuangJingBSKPanelData Data
{
get
{
return mData;
}
}
UIFengGuangJingBSKPanelData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UIFengGuangJingBSKPanelData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}