VirtualFramework/Assets/Scripts/UI/UIBtns.Designer.cs
2024-12-16 15:45:19 +08:00

50 lines
762 B
C#

using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:3318e08c-1131-4b76-ba22-da67a23f4ff4
public partial class UIBtns
{
public const string Name = "UIBtns";
[SerializeField]
public RectTransform BtnContent;
[SerializeField]
public UnityEngine.UI.Button BtnPrefab;
private UIBtnsData mPrivateData = null;
protected override void ClearUIComponents()
{
BtnContent = null;
BtnPrefab = null;
mData = null;
}
public UIBtnsData Data
{
get
{
return mData;
}
}
UIBtnsData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UIBtnsData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}