VirtualFramework/Assets/Scripts/UI/UIBody3DInfo.Designer.cs
shenjianxing e3bc40bf8b 完善3D解剖功能
增加TextTip标题功能
2025-02-13 17:21:18 +08:00

65 lines
1.2 KiB
C#

using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:6a156460-e46d-43cb-8f5b-c213ad89d195
public partial class UIBody3DInfo
{
public const string Name = "UI3DBodyInfo";
[SerializeField]
public UnityEngine.UI.Toggle Group;
[SerializeField]
public TMPro.TextMeshProUGUI PartName;
[SerializeField]
public UnityEngine.UI.Button Back;
[SerializeField]
public UnityEngine.UI.Toggle Active;
[SerializeField]
public UnityEngine.UI.Toggle Transparent;
[SerializeField]
public UnityEngine.UI.Button Single;
[SerializeField]
public UnityEngine.UI.Toggle TransparentOther;
private UIBody3DInfoData mPrivateData = null;
protected override void ClearUIComponents()
{
Group = null;
PartName = null;
Back = null;
Active = null;
Transparent = null;
Single = null;
TransparentOther = null;
mData = null;
}
public UIBody3DInfoData Data
{
get
{
return mData;
}
}
UIBody3DInfoData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UIBody3DInfoData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}